• Enables player afterimage effects. the character 's frames are stored in a history buffer, and are displayed after a delay as afterimages.

    产生游戏者影效果。人物画面存储历史缓冲中,延迟段时间作为残影显示

    youdao

  • The principle of visual negative afterimage supplementary color balance was introduced. The applications of visual negative afterimage in the artistic design were analyzed.

    通过视觉后像补色平衡原理论述,着重分析了视觉负后像艺术设计中的运用。

    youdao

  • The principle of visual negative afterimage supplementary color balance was introduced. The applications of visual negative afterimage in the artistic design were analyzed.

    通过视觉后像补色平衡原理论述,着重分析了视觉负后像艺术设计中的运用。

    youdao

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