• The nonlinear hot image effect of high-power broadband pulsed laser beam has been investigated theoretically and numerically.

    通过理论分析与数值模拟方法,研究了高功率激光系统中非线性热像位置及光强随介质厚度的变化规律。

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  • The thesis also gives some special functions to enhance the image effect, for instance, blur, mosaic, spray, mono-noise and color noise, etc.

    增加了一些增强图像效果的特殊功能,如模糊、马赛克效果、图像雾化、增加单色或彩色噪声点等。

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  • In order to simulate liner CCD remote sensor flying image and check up its image effect in laboratory, one kind of liner CCD remote sensor uniaxial turntable control system was designed.

    为了在实验室条件下模拟线阵CCD遥感器的飞行成像,并验证其成像效果,设计了一种线阵CCD遥感器单轴转台控制系统。

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  • Simulating distortion correction: in Play mode, the cameras will render with an image effect that simulates the same distortion correction for the Cardboard lenses as occurs on the phone.

    模拟畸变校正:在播放模式下,相机将呈现一个图像效果,模拟与手机上发生的纸板镜头相同的畸变校正。

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  • Analysis of the results suggest that poststack depth migration has more advantages in improving S/N ratio, resolution and image effect than poststack time migration and prestack time migration.

    对比分析了叠前深度偏移、叠后时间偏移和叠前时间偏移结果,分析表明,叠前深度偏移技术能较好地改善该区复杂构造的成像质量,提高资料的信噪比和分辨率。

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  • The traditional way of catching image is to input ct film to computer by scanner, which brings us noises artificially and worsens the image effect.

    传统的图像获取方法是将CT胶片通过扫描仪输入到计算机,但这种方法人为的带来了噪声,影响了图像的质量。

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  • The processing of theoretical model and real data shows that the time_shifted normal moveout and stacking may produce a high_fidelity, high_resolution and accurate stacking image effect.

    通过对理论模型和实际资料的处理,表明时移动校正和叠加方法具有高保真、高分辨率和明显的叠加成像效果。

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  • The comparison of the proposed method with the Poission image editing algorithm shows that the simulation image effect of the proposed algorithm is closer to the real gourd pyrography image effect.

    实验结果表明,该算法所获得的仿真结果图像接近真实葫芦烙画图像效果。

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  • Also, for Image Effects, be sure to replicate the main camera's Image Effect components on each eye camera.

    此外,对于图像特效,确保在每个眼睛相机上复制主相机的图像效果组件。

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  • In particular, using depth texture in an Image Effect often needs special handling on Direct3D + Anti-Aliasing.

    特别地,在开启反走样特效的Direct3D平台上,如果在图像特效中使用深度纹理需要一些特别的处理。

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  • In particular, using depth texture in an Image Effect often needs special handling on Direct3D + Anti-Aliasing.

    特别地,在开启反走样特效的Direct3D平台上,如果在图像特效中使用深度纹理需要一些特别的处理。

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