• Several key techniques are described including the representation and classification of volume data, typical algorithms of surface rendering, volume rendering and hybrid rendering.

    视化几种关键技术进行分类综述,介绍了体数据表示分类,绘制、体绘制和混合绘制各类典型算法的原理和特点。

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  • Based on this background, the technology geometry - and image-based hybrid modeling and rendering (GIBHMR) is put forward, which has been emphasized by international academe at the present time.

    基于几何图像混合建模与绘制技术正是在背景提出目前技术得到国内外学术界的充分重视

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  • Volume rendering and multi-resolution rendering for hybrid octree via cell projection and 3D-texture mapping are implemented.

    并用投射纹理映射方法分别实现了混合树的体绘制多分辨率绘制。

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  • Based on the introduction of common data models and rendering algorithms for volume data, this paper proposes a hybrid octree encoding to describe it.

    在介绍当前数据数据模型绘制方法基础使用混合八树进行体数据的描述,实现了对其自适应分块存储。

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  • By combining shadow map, shadow volume and ray marching techniques, a new hybrid method is proposed for rendering of volumetric shadows under participating media.

    算法阴影阴影算法相结合,先通过阴影绘制出阴影轮廓,再利用阴影算法更新轮廓处象素的模板冲值。

    youdao

  • By combining shadow map, shadow volume and ray marching techniques, a new hybrid method is proposed for rendering of volumetric shadows under participating media.

    算法阴影阴影算法相结合,先通过阴影绘制出阴影轮廓,再利用阴影算法更新轮廓处象素的模板冲值。

    youdao

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