• Skin deformation is one of the most important problems in virtual human modeling.

    皮肤变形是虚拟人合成研究领域的重要研究方向之一。

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  • The early researches focus on human modeling and low level motion control technology.

    早期虚拟人技术的研究集中在人体建模和底层动作控制技术。

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  • Animating human bodies becomes one of the most active research fields in virtual human modeling.

    人体骨骼动画技术是虚拟人物建模中的研究重点。

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  • In this paper, a virtual human modeling method based on curved-surface modeling and polygon modeling is presented for garment industry.

    针对人体模型在服装行业的应用,提出了一种基于曲面建模与多边形建模的混合人体建模方法。

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  • On the base of studying the method of getting 3d mannequin data and all kind of 3d human modeling, this paper has summarized the method of mannequin modeling in 3d garment CAD.

    在研究当前三维人体数据获取方法和各种三维人体建模方法的基础上,总结三维服装CAD系统中人体模型的建模方法。

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  • On the base of studying the method of getting 3d mannequin data and all kind of 3d human modeling, this paper has summarized the method of mannequin modeling in 3d garment CAD.

    在研究当前三维人体数据获取方法和各种三维人体建模方法的基础上,总结三维服装CAD系统中人体模型的建模方法。

    youdao

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