• The Gradient Map should be the topmost layer first and the Hue/Saturation below it in the Layers Panel.

    图层面板中渐变映射应该是顶部图层色相/饱和度图层下面

    youdao

  • For the specular map the fabric areas of the texture are muted the most, the skin area usually gets a very de-saturated cyan-bluish hue and has a layer of noise over the entire specular map.

    高光贴图布料区域大大减弱的,皮肤区域通常用降低饱和度蓝色全部高光贴图上加点。

    youdao

  • For the specular map the fabric areas of the texture are muted the most, the skin area usually gets a very de-saturated cyan-bluish hue and has a layer of noise over the entire specular map.

    高光贴图布料区域大大减弱的,皮肤区域通常用降低饱和度蓝色全部高光贴图上加点。

    youdao

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