Did you hit any particular low points as a parent?
作为一个家长,你有没有陷入过低谷?
As for killing it quickly, the AC and DEF are working against you, but those 90 hit points are nothing to write home about, at least on a creature this pricey.
为了要快速杀了牠,你必须对抗牠的AC及DEF,但是这个90点生命值已经无可挑剔,尤其是在这样分数的生物上。
Castle wall: upgrade the wall for increasing the hit points.
城墙:升级增加命中点的墙上。
An undamaged creature can have temporary hit points in addition to its starting HP total.
一个未受伤的生物可以将临时生命加到它起使HP总值以上。
This upgrade is even more effective when trying to hold an area because when defending hit points becomes more important than firepower.
这个升级在你想要控制某一区域时尤其有效,因为防御的时候血量的重要性远远大于火力。
Martial Defender: Fighters such as the knight use tactical cunning to lock down and control enemies, letting their heavy armor and abundant hit points protect them form the worst attacks.
战技防卫者:就像骑士一样,运用娴熟的战术手段去锁定和控制敌人,凭借厚重的护甲和强悍的生命力在危险的的环境中生存。
Subtract damage from a creature's temporary hit points before its normal HP total.
如果具有临时生命值的生物受到伤害,先减少其临时生命值。
Very good. High hit Dice and increased hit points when you rage.
好得不得了。更高的生命骰,并且在你狂暴时增加生命值。
Batrider hit points reduced to 325 from 400.
自暴蝙蝠生命值从400降低到325。
You can use rest skill when you're out of combat to regenerate hit points faster than normal.
你可以在脱离战斗后使用休息技能,让血回复的比平常快。
When they did hit, they still had to chew through 150 hit points of dragon.
他们撞击什么时候,他们仍然必须透过150击中龙的点嚼。
On Hell Difficulty, Monster hit points, Armor Class, Experience, Damage, Chance to hit, and Resistances all go up.
在地狱级里,怪物的血,防御等级,经验,伤害,击中几率,以及魔法防御都会增加。
Hearten: This shield grants the owner up to5 temporary hit points per day on command.
鼓舞:该盾牌每日命令予者5点暂命值。
When used, the support power will cost a Titan around half of its hit points, excluding enemy fire.
当使用这个支援能力的时候,你的泰坦要付出大约一半血量的代价,这还不算敌人的攻击造成的伤害。
He can get more hit points in the rite, and nearby friendly units can share this grace, too.
他可以在仪式中获得更多生命点数,而周遭的友军单位也将可以分享这恩典。
Hearten: This shield grants the owner up to 5 temporary hit points per day on command.
鼓舞:该盾牌每日在命令下给予持用者最多5点暂时生命值。
Instantly shocks all nearby units for a percentage of their current hit points as damage.
通过瞬间的电击,减少周围敌方单位当前生命值一定百分比的生命。
Consider that if I have 55 or fewer hit points, a single strike from the Immolith can almost doom me in and of itself.
此细想想,如果我有55点或更低的生命值,被Immolith单一的一击就几乎注定会让我自我毁灭了。
Converts an area of trees into Treants. Treants have 550 hit points and deal 21-23 damage.
一级-将一定区域内的树木转化为2个树人。树人拥有550点的生命,21 - 23点的攻击力。
How many armor hit points are on each vehicle? (Treads, turret damage etc)
每种车辆各有多少耐久值?(履带,炮塔伤害等)
How many armor hit points are on each vehicle? (Treads, turret damage etc)
每种车辆各有多少耐久值?(履带,炮塔伤害等)
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