Various hidden-surface algorithms, shadow processing and texture mapping techniques are classified and compared in this paper. Ray tracing is systematically introduced.
本文主要介绍、归纳、比较在逼真图形生成过程中的各种消隐算法、各类阴影生成算法和纹理影射技术,并对光线跟踪法作了系统介绍。
Various hidden-surface algorithms, shadow processing and texture mapping techniques are classified and compared in this paper. Ray tracing is systematically introduced.
本文主要介绍、归纳、比较在逼真图形生成过程中的各种消隐算法、各类阴影生成算法和纹理影射技术,并对光线跟踪法作了系统介绍。
应用推荐