• A new montage mesh fusion method is proposed based on local harmonic mapping in this paper.

    提出了一种基于局部调和映射的三维网格蒙太奇融合新方法。

    youdao

  • The solution to harmonic mapping from plane to surface was presented, and the experiment of printing on sphere was discussed.

    描述了平面到曲面调和映射的求解过程,并以球面印字为例,进行了数值试验。

    youdao

  • A novel method of quadrilateral partition on cloudy manifold triangular meshes is presented, which is based on algorithms of mesh simplification and harmonic mapping.

    针对海量流形三角网格数据,提出了基于网格简化技术与调和映射算法的四边形网格生成新方法——映射法。

    youdao

  • A novel method of quadrilateral partition on cloudy manifold triangular meshes is presented, which is based on algorithms of mesh simplification and harmonic mapping.

    针对海量流形三角网格数据,提出了基于网格简化技术与调和映射算法的四边形网格生成新方法——映射法。

    youdao

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