A static compiler converts source code directly to machine code that can be directly executed on the target platform, and different hardware platforms require different compilers.
静态编译器直接把源代码转换成可以直接在目标平台上执行的机器代码,不同的硬件平台要求不同的编译器。
This type, like 32-bit types on early 16-bit hardware, is actually handled by elaborate code generated by the compiler.
这个类型与早期16位硬件上的32位类型一样,实际上是通过编译器所生成的复杂代码而进行处理的。
For excellent and sufficient reasons, its keys emitted not the character itself but a "scan code", which was then remapped to the hardware level, just as a compiler would.
有充分的理由支撑,它(IBM PC)的ESC键释出的不是字符本身,而是一个“扫描指令”。随后这个指令被映射至硬件层面,就像编译器所做的。
Porting the just-in-time compiler to new hardware platforms.
将即时编译器移植到新的硬件平台。
The set of build and debug tool chain integrations grows with a cleaner MinGW integration, a GDB hardware debugging integration, and a new integration for IBM's xlC compiler.
构建和调试工具链整合集将随着更干净的MinGW整合、GDB硬件调试整合和针对IBM的xlC 编译器的新整合而壮大。
Note here that on a 32-bit system, the compiler may not align the variable d, even though it is a 64-bit object, because the hardware treats it as two 32-bit objects.
注意,在一个32位的系统上,编译器可能并没有对变量d进行对齐,尽管它是一个64位的对象,这是因为硬件会将其当作两个32位的对象进行处理。
VLIW DSP has simple control hardware, and its ILP is decided during the compile time, so compiler is the key factor in developing applications based on VLIW DSP.
VLIWDSP机器由于硬件控制简单,指令的并行性完全在编译时决定。因此编译程序成为基于VLIW DSP机器应用的关键因素。
Explicitly Parallel Instruction Computing (EPIC) emphasizes importance of the synergy between compiler and hardware.
显式并行指令计算(EPIC)关注于编译器和硬件的相互协作。
UHDL-A Universal Hardware Description Language and its compiler is presented in this paper.
本文介绍了一种通用硬件描述语言——UHDL及其编译器的设计与实现。
UHDL-A Universal Hardware Description Language and its compiler is presented in this paper.
本文介绍了一种通用硬件描述语言——UHDL及其编译器的设计与实现。
应用推荐