• Hard shadows with distance of 20 and no cascades.

    20单位阴影

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  • Rocks are strewn around a 41)dormant volcano, with the sun forming hard shadows.

    休眠火山周围到处岩石。在这里,连地上的影子也是有棱有角的。

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  • Using shadows can be as simple as choosing Hard shadows or Soft shadows on a Light.

    使用阴影可以简单灯光选择阴影阴影。

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  • In the images below we'll use Hard shadows because shadow pixels are better visible there.

    在下面的图中,我们使用阴影因为阴影像素更好看见

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  • You can also see that I did two shadow styles, one with soft shadows and one with hard shadows.

    看到了,制作了两个阴影样式带有柔和阴影,另一个带有强烈阴影。

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  • Using the same light setup, if we switch Shadow Type to Hard Shadows, then the transition from lit to shadowed regions is "hard" - either something is 100% in shadow, or 100% lit.

    使用同样灯光设置我们切换阴影类型阴影这时阴影边缘很硬,没有过渡效果。

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  • If no cascaded shadow maps were used, the entire shadow distance (still 50 units in our case) must be covered by the shadow texture uniformly. Hard shadows would look like this with no cascades.

    如果使用阴影整个阴影距离(仍然50单位)内,阴影纹理均匀覆盖没有联,阴影看起来这样

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  • The sunlight is white and blinding, throwing hard-edged shadows on the ground.

    阳光刺眼地上下轮廓分明的影子

    《柯林斯英汉双解大词典》

  • It was hard to make out through the nighttime shadows, but there was a strange box in the middle of the floor, like a little wooden cage.

    很难看清夜里黑沉沉房间,不过中央古怪箱子像是一个小小的木笼。

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  • In this example the intensity and blur of shadows will be achieved in post production so I've used ray traced shadows to give me perfect black shadows with a hard outline.

    这个示例阴影强度模糊后期处理中完成所以光线跟踪类型的阴影产生完美的黑色硬边阴影。

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  • In the WILDS OF NORTH AMERICA a mystical ape-like creature hides in the shadows. Standing over seven feet tall and having an immense, muscled body, it should be hard to stay concealed.

    一种神秘猿形生物藏匿北美荒原阴暗处,它身高超过7英尺,体形庞大肌肉发达,按理说应该很难长期深藏不露。

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  • General direction of the hair created by smearing highlights into shadows with the smudge tool (hard 3 pixel brush on 80% pressure).

    应用模糊工具阴影中制造尾高光,大体创作出头发方向。(笔刷3象素80%压力模式下)。

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  • No, Hard or Soft shadows that will be cast by this light.

    阴影灯光所投射的。

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  • Note how broader and narrower light sources are termed "soft" and "hard, " respectively, because of how they render the edges of shadows and highlights.

    请注意如何更宽广更狭窄光源称为“”、“”,因为他们如何分别渲染边缘阴影高光。

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  • That way, any shadows cast by the fill light won't be visible from the camera's perspective, so it won't matter if these appear hard (due to a small source).

    这样任何填充投射出阴影可以相机视角所以不会如果这些出现(由于一个来源)。

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  • Then you can start to divide the light from the shadows, hitting the core shadow outline hard making a distinct value difference between light and shadow.

    然后可以开始阴影努力使的不同差异核心阴影轮廓

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  • Then you can start to divide the light from the shadows, hitting the core shadow outline hard making a distinct value difference between light and shadow.

    然后可以开始阴影努力使的不同差异核心阴影轮廓

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