• This passage introduces graphics display system based on TMS34020 graphics system processor, and mainly explains design method of displaying software of graphics displaying system.

    该文介绍了基于TMS34020图形系统处理器的图形实时显示系统,重点叙述了图形显示系统中的显示软件的设计方法。

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  • Figure 1 is a block diagram of a computer system implementing one embodiment of virtual local memory for a graphics processor.

    图1是实现图形处理器的虚拟本地存储器的一个实施例的计算机系统的框图。

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  • Figure 3 is a block diagram of a computer system implementing yet another embodiment of virtual local memory for a graphics processor.

    图3足实现图形处理器的虚拟本地存储器的再一个实施例的计算机系统的框图。

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  • Figure 4 is a block diagram of a computer system implementing still yet another embodiment of virtual local memory for a graphics processor.

    图4是实现图形处理器的虚拟本地存储器的又一个实施例的计算机系统的框图。

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  • In this embodiment, half of the graphics bandwidth comes from memory local to the graphics processor and half comes from system memory over interconnect 700.

    在这个实施例中,图形带宽的一半来自图形处理器本地的存储器,以及另一半通过互连700来自系统存储器。

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  • This configuration is not optimal for graphics memory performance because interconnect 110 is the only link between graphics processor 112 and system memory 108.

    这种配置对于图形存储器性能不是最佳的,因为互连110足图形处理器112与系统存储器108之间的唯一链路。

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  • More specifically, the invention relates to utilizing a physical address space for a graphics processor that includes address locations in both system memory and graphics local memory.

    更具体来说,本发明涉及将包括系统存储器以及图形本地存储器中的地址位置的物理地址空间用于图形处理器。

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  • Furthermore, Figure 3 describes a computer system that incorporates central processor 302 and graphics processor 304 on a single chip 300.

    此外,图3描述在单芯片300上结合了中央处理器302和图形处理器304的计算机系统。

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  • Thus, in one embodiment, the computer system has graphics local memory and graphics processor 112 utilizes only graphics local memory 116 for information storage.

    因此,在一个实施例中,计算机系统具有图形本地存储器,以及图形处理器112仅将图形本地存储器116用于信息存储。

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  • Thus, in another embodiment, graphics processor 112 utilizes both system memory 108 and graphics local memory 116 to store information.

    因此,在另一个实施例中,图形处理器112利用系统存储器108以及图形本地存储器116来存储信息。

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  • In another embodiment, graphics local memory 114 does not exist, thus system memory 108 channels 1 and 2 are the only memory storage that graphics processor 112 can utilize.

    在另一个实施例中,不存在图形本地存储器114,因此,系统存储器108的通道1和2是图形处理器112可使用的唯一存储器存储。

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  • Thus, in this example embodiment, two thirds of the graphics bandwidth comes from memory local to the graphics processor and one third comes from system memory over interconnect 900.

    因此,在这个示例实施例中,三分之二的带宽来自图形处理器本地的存储器,以及三分之一通过互连900来自系统存储器。

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  • Thus, in this example embodiment, three quarters of the graphics bandwidth comes from memory local to the graphics processor and one quarter comes from system memory over interconnect 800.

    在这个示例实施例中,四分之三的带宽来自图形处理器本地的存储器,以及四分之一通过互连800来自系统存储器。

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  • Thus, in this example embodiment, three quarters of the graphics bandwidth comes from memory local to the graphics processor and one quarter comes from system memory over interconnect 800.

    在这个示例实施例中,四分之三的带宽来自图形处理器本地的存储器,以及四分之一通过互连800来自系统存储器。

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