A typical Mathematica user develops code in their standard notebook interface, a programming concept that defines their input code and output results, including graphics.
典型的Mathematica用户在他们标准的Notebook界面中开发代码,Notebook界面是一个编程概念,它定义了输入代码和输出结果,包括图形。
Figure 14-10 shows an interactive example that integrates text, graphics, and data, as well as input and output: a highly efficient combination for users.
图14 - 10所示为结合文本、图形、数据,以及输入和输出的交互例子,对用户来说这是高效率的结合。
The modular construction, used in the software of the system, consists of image input, output, processing, editing and analysing units as well as image database and graphics processing device.
该系统的软件采用层次模块结构。它包括图象输入、图象输出、图象处理、图象编辑、图象分析、图形处理以及图象数据库。
A window is a rectangular area on the screen that receives user input and displays output in the form of text and graphics.
窗口是屏幕上接受用户输入和以文本和图形方式显示输出的一块矩形区域。
These digital input through computer graphics output into processed.
这些数字化的输入经过计算机处理后变成图形输出。
Character graphics applied to the processing of information, exchange, storage, transmission, indicating that the input and output.
适用于图形字符信息的处理、交换、存储、传输、显现、输入和输出。
Virtual reality is a technology which is often regarded as a natural extension in 3d computer graphics with advanced input and output devices.
虚拟现实技术通常被认为是三维计算机图形学在先进的输入和输出设备支持下的一种自然延生和增强。
Virtual reality is a technology which is often regarded as a natural extension in 3d computer graphics with advanced input and output devices.
虚拟现实技术通常被认为是三维计算机图形学在先进的输入和输出设备支持下的一种自然延生和增强。
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