• Good interaction design focuses on what people want to know, do and feel.

    良好交互设计关注人们所想,所以及所感”——斯蒂芬·p·安德森。

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  • This is a significant conflict of interest that good interaction design can help resolve.

    这种利益明显冲突,只有深知其味,但又从开发中分离出来的交互设计可以解决

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  • The essence of good interaction design is devising interactions that achieve the goals of the manufacturer or service provider and their partners without violating the goals of users.

    好的交互设计实质设计好的交互过程,既要实现制造商或者服务提供者目标及其合作伙伴的目标,又不能违背用户的目标。

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  • If there are paths by which your site can be navigated purely through hyperlinks, you've probably not done a good job of information and interaction design.

    如果导航到站点路径是完全通过链接的,说明信息交互设计做好

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  • The crux of the problem is: No matter how good you are at interaction, you've also got to be pretty good at information design.

    问题核心在于无论擅长交互,最好信息设计足够

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  • Personas is a powerful design tool and the good foundation in interaction design.

    人物角色交互设计有力的设计工具之一是进行良好交互设计的基础

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  • Han Zhanning, book designer, said "a book is a matter of sensation, not only do characters carry information, the design is also a good way of interaction."

    书籍设计师韩湛宁表示:“书籍感觉文字不仅传递信息设计也是一种好的互动方式。”

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  • Testing of system shows that the design scheme is feasible and virtual navigation equipments are vivid, with good interaction.

    系统测试表明设计方案完全可行,虚拟装备形象逼真,交互性

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  • Be able to design and implement a good user interaction experience;

    能够设计实现好的用户交互体验;

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  • Interaction is an important common factor to learn and play. For the purpose of promoting the joyful learning in educational games, a good learning interaction design is essential.

    交互学习游戏共有重要因素对于促进快乐学习目的教育游戏好的学习交互设计至关重要。

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  • As with almost every other problem in interaction design, we've found that crafting an appropriate solution must start with a good understanding of users' mental models and usage contexts.

    处理大多数其他设计交互问题一样,我们发现要精心创造一个合适解决方法必须理解使用者心理模型使用情境开始

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  • As with almost every other problem in interaction design, we've found that crafting an appropriate solution must start with a good understanding of users' mental models and usage contexts.

    处理大多数其他设计交互问题一样,我们发现要精心创造一个合适解决方法必须理解使用者心理模型使用情境开始

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