Good interaction design focuses on what people want to know, do and feel.
“良好的交互设计关注人们所想,所做以及所感”——斯蒂芬·p·安德森。
This is a significant conflict of interest that good interaction design can help resolve.
这种利益的明显冲突,只有深知其味,但又从开发中分离出来的交互设计可以解决。
The essence of good interaction design is devising interactions that achieve the goals of the manufacturer or service provider and their partners without violating the goals of users.
好的交互设计的实质是设计好的交互过程,既要实现制造商或者服务提供者的目标及其合作伙伴的目标,而又不能违背用户的目标。
If there are paths by which your site can be navigated purely through hyperlinks, you've probably not done a good job of information and interaction design.
如果导航到站点的路径是完全通过超链接的,那说明您的信息和交互设计没做好。
The crux of the problem is: No matter how good you are at interaction, you've also got to be pretty good at information design.
问题核心在于:无论您有多擅长交互,最好信息设计也要足够好。
Personas is a powerful design tool and the good foundation in interaction design.
人物角色是交互设计有力的设计工具之一,是进行良好交互设计的基础。
Han Zhanning, book designer, said "a book is a matter of sensation, not only do characters carry information, the design is also a good way of interaction."
书籍设计师韩湛宁表示:“书籍是一种感觉,文字不仅传递信息,设计也是一种好的互动方式。”
Testing of system shows that the design scheme is feasible and virtual navigation equipments are vivid, with good interaction.
系统测试表明。该设计方案完全可行,虚拟装备形象逼真,交互性好。
Be able to design and implement a good user interaction experience;
能够设计和实现很好的用户交互体验;
Interaction is an important common factor to learn and play. For the purpose of promoting the joyful learning in educational games, a good learning interaction design is essential.
交互是学习和游戏共有的重要因素,对于促进快乐学习为目的的教育游戏,好的学习交互设计至关重要。
As with almost every other problem in interaction design, we've found that crafting an appropriate solution must start with a good understanding of users' mental models and usage contexts.
和处理大多数其他设计交互问题一样,我们发现要精心创造一个合适的解决方法,必须从理解使用者的心理模型和使用情境开始。
As with almost every other problem in interaction design, we've found that crafting an appropriate solution must start with a good understanding of users' mental models and usage contexts.
和处理大多数其他设计交互问题一样,我们发现要精心创造一个合适的解决方法,必须从理解使用者的心理模型和使用情境开始。
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