The StarCraft II editor will allow users to create various maps and mods for the game with very few restrictions.
星际争霸2的地图编辑器将允许用户创建各种地图和MOD,并将限制降到最小。
UI Mods have become an integral part of the game for many players, and we "ve been extremely pleased with the amount of customization and information they" re able to provide.
对很多玩家来说,UI插件已经变成了游戏中不可分割的一部分,而我们对他们所提供的这些用户定制信息的数量也感到非常高兴。
Mods Support-The game now supports moding!
MODS的支持-The游戏现在支持改装!
This was our mod-of-choice once we discovered it, as it allowed for a great many tactical possibilities that were not really possible in other mods, or the base game.
这个MOD一直是我们的首选,它提供了其他MOD和原版游戏无法实现的许多战术手段。
And if you're involved in end-game raiding situations it's likely you would already be aware of those mods your guild USES and relies on.
如果你已经参与到其中,那么显然你已经知道这些你们公会使用并依赖的插件了。
Mods can now specify an arbitrary save slot instead of using slots 1-4. This is useful for 'game mode' mods which don't sit nicely on top of an existing Don't Starve save. Example coming soon.
那些mod现在可以指定专用的存档位置,而不是用游戏默认的1-4好位。这对于一些“游戏模式”mod有用,特别是对于已有饥荒游戏存档不太好的那些。很快会有个mod例子。
Mods can now specify an arbitrary save slot instead of using slots 1-4. This is useful for 'game mode' mods which don't sit nicely on top of an existing Don't Starve save. Example coming soon.
那些mod现在可以指定专用的存档位置,而不是用游戏默认的1-4好位。这对于一些“游戏模式”mod有用,特别是对于已有饥荒游戏存档不太好的那些。很快会有个mod例子。
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