• I know there have been rumors about framerate and some other issues.

    知道这里传出大约帧率其他一些问题

    youdao

  • Typically this overhead is small enough to not affect the game framerate.

    通常情况下这种开销足够不会影响游戏帧率

    youdao

  • The application has to be optimized sufficiently to allow for a higher framerate.

    应用程序进行优化,足以允许个更高的帧率。

    youdao

  • The application has to be optimized sufficiently to allow for a higher framerate.

    您只有将应用程序进行足够优化,才能允许获得更高的帧率。

    youdao

  • This allows us to deliver detailed visuals while keeping the framerate smooth and stable.

    利用这个技术,我们可以保持画面流畅稳定情况下提供更好的视觉效果。

    youdao

  • When running on slow hardware, the framerate can drop until the game update loop will reach MAX_FRAMESKIP.

    运行低速硬件下时,速率会下降直到游戏更新循环抵达MAX_FRAMESKIP。

    youdao

  • A possible solution for this could be to keep updating the game at that rate, but reduce the rendering framerate.

    一个可行解决办法保持更新速度减少渲染的帧速率。

    youdao

  • The default draw rate is 60 frames per second, although you can alter this rate by calling the frameRate function.

    默认绘制速度每秒60画面但是也可以通过调用frameRate函数来更改这个速度。

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  • In this paper we discuss the design of fast framerate Bistable Chole-steric Texture (BCT) reflective displays.

    本文讨论速双稳态胆甾相(BCT)反射式显示器设计

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  • If you're still suffering from severe framerate issues caused by the 1.2 update and not resolved in 1.2.1, please try.

    如果你们升级1.2.1之后依然没有解决1.2更新后带来的严重问题尝试

    youdao

  • So more powerful hardware doesn't just mean upgraded textures or a higher framerate. It means we can fundamentally change the experience.

    强劲的硬件机能不仅仅意味着能够提升纹理细节率,我们认为能够从基本改变款游戏的体验

    youdao

  • So, to wrap up this post, here's another example of buffered rendering - you'll notice a clear difference in framerate between the two demos.

    为了圆满完成篇文章这里关于渲染缓冲的另外一个例子非常清楚的发现两个demo的显示刷新率的差别。

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  • A possible solution for this could be to keep updating the game at that rate, but reduce the rendering framerate. This can be done using following game loop.

    一个可行解决办法保持更新速度减少渲染帧速率

    youdao

  • The framerate still needs some work during transitions between gameplay and shots of players on the sideline, but for the most part everything runs well.

    虽然游戏需要一些加强工作像游戏画面切换场边球员镜头不过大部分运行的很好。

    youdao

  • Having a bad camera, bad controls, horrible graphics, bad framerate or other very noticeable problems will keep any game from reaching its full potential.

    此外如果游戏摄像机控制器很差,图片很遭,率很差遇到其他一些显著问题也会阻碍游戏发挥到极致。

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  • The game will have no problems on fast hardware, but like the first solution, you are wasting so many precious clock cycles that can be used for a higher framerate.

    游戏快速硬件不会问题就像第一解决方案浪费了太多时钟周期本来提供更高速率。

    youdao

  • Our first solution, FPS dependent on Constant game speed, has a problem when running on slow hardware. Both the game speed and the framerate will drop in that case.

    我们最先解决方法FPS基于固定游戏速度,在低速硬件问题,游戏速度速率都会有丢失。

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  • Viewing a dense forest from a hill full of critters, frill, haze, fog, mountains in the distance, clouds and all that jazz was showing no signs of hurting the framerate.

    座山上眺望一片茂密树林,树林中的小动物、薄雾远处山脉以及等等没有影响到速度。

    youdao

  • With out six combo boxes, we opted to allow the configuration of the video resolution, framerate and bitrate, as well as the audio sample rate and the compression bitrate.

    借助这5个组合我们选择支持如下配置视频分辨率帧率比特以及视频采样率和压缩比特率。

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  • As you start working with large levels requiring many different lights to create the look and feel you want, it can really start bogging down your game and have an impact on the framerate.

    建造大型的场景,并且需要使用各种类型灯光,用来营造理想效果时,你发现自己游戏运行很慢,也急剧下降

    youdao

  • As you start working with large levels requiring many different lights to create the look and feel you want, it can really start bogging down your game and have an impact on the framerate.

    建造大型的场景,并且需要使用各种类型灯光,用来营造理想效果时,你发现自己游戏运行很慢,也急剧下降

    youdao

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