Chapter 4 proposed a fast encoding algorithm based on relative coefficient to improve the baseline fractal algorithm.
第四章对基本分形编码算法进行改进,提出一个基于相关系数的快速编码算法。
It sums up some fractal algorithm on the basis of mastering the base knowledge of the fractal theory and dimension of the fractal geometry.
在了解分形理论的基本知识和分形几何的维数的基础上,对分形图形的算法作了总结。
In the aspect of testing, we use of wavelet algorithm and fractal algorithms to carry out the positioning signal power quality in this paper. And make the contrast analysis of the two.
本文分别使用小波检测算法和分形网格检测算法来进行信号扰动的定位,并对两者的检测效果进行对比分析。
Algorithm rules influence the drawing results through algorithms, including traditional fractal algorithms and a number of adjustments or changes based on the traditional fractal algorithms.
算法规则通过算法影响绘图效果,它既包括传统各类分形算法,又包括在传统分形算法的基础上进行的一些调整或改变。
This paper proposes a watermarking algorithm based on quadtree fractal coding, which is to search for the optimized matched domain blocks in different regions and to embed the watermarking.
提出了基于四叉树分形编码的水印算法,通过在不同寻找区域中搜索最佳匹配定义域块来嵌入水印。
A fractal geometry of the most commonly used recursive algorithm painting cockscomb, just a few lines of code.
一个分形几何中最常用的递归算法所画的鸡冠花,仅几行代码。
We further propose a possible fast hybrid fractal encoding algorithm which combines existing fast search methods, statistical normalization and frequency domain comparison.
接着进一步提出一种可能的快速混合分形编码的算法,该算法将快速搜索方法、统计规范化、频域比较结合起来。
Chapter 3 describes the basic principle of fractal image coding, gives the description and implementation of the baseline fractal coding algorithm, and discusses experimental results.
第3章介绍基本分形编码算法的原理、算法的描述与实现以及实验结果的讨论。
Chapter 3 describes the basic principle of fractal image coding, and gives the description and implementation of the baseline fractal coding algorithm, and discusses experimental results.
第3章介绍分形编码的基本原理、基本分形算法的描述与实现,以及实验结果的讨论。
Based on the Discrete Fractal Brownian Random Field (DFBR) an algorithm of multiresolution object recognition is presented.
在离散分形布朗随机场(DFBR)理论的基础上,提出一种多分辨率目标识别算法。
The fractal dimension algorithm using quartile deviation on non-stationary and nonlinear signals is introduced. And the accuracy of this algorithm is verified by simulation.
介绍了用于非平稳、非线性信号的四分位偏差分形维算法,并通过仿真实例验证了此计算方法的准确性。
In this paper, the process of mapping clouds, with the fractal interpolation algorithm, is presented.
在此给出了分形插值算法绘制云彩的实现过程。
Presenting fractal mending content-area algorithm for the first time.
首次给出分形改进含量面积算法。
First, the piecewise fractal model on data stream is introduced, and then based on this model the algorithm for detecting bursts is presented.
首先给出了数据流上的分段分形模型,进而基于该模型设计了突变检测算法。
Most existing texture segmentation approaches focus on gray texture images, this paper proposes an algorithm of color texture segmentation that combine the fractal texture feature with color.
现有的纹理分割方法大多集中于研究灰度纹理图像,该文提出了一种基于分形纹理特征和颜色信息结合的彩色纹理分割算法。
Furthermore, an robust algorithm which is based on generalized multiscale fractal parameter is proposed for the small target extraction on ocean with good noise immunity.
进一步,基于广义多尺度分形参数,本文提出了一种具有抗噪性能的稳健的目标提取算法,并用于海上小目标的提取。
A new affine parameter is described through the study of fractal coding algorithm. According to the characteristic of the affine parameter, a corresponding compression method is presented.
通过对分形算法的研究,提出一种新的仿射参数,针对新参数的特点采用了相应的压缩算法。
This paper introduces the theory foundation and the display algorithm of the fractal graphics, which has been applied into the three dimensional display of the natural tree.
介绍了分数维图形的理论基础及其显示算法,并应用到自然树木的三维显示中。
This paper analyzes thoroughly the steerable filter pyramid algorithm and presents a natural texture synthesis method based on fractal theory and pyramid algorithm.
该文在深入分析可调滤波器金字塔算法的基础上,提出了一种基于分形理论和可调滤波器金字塔算法的自然纹理综合方法。
A fractal geometry of the most commonly used recursive algorithm painting cockscomb, just a few lines of...
一个分形几何中最常用的递归算法所画的鸡冠花,仅几行代码。
Network fractal model is built and proper algorithm is put forward too, so is the program. With them, we can calculate fractal dimensions conveniently.
建立管网分形模型,并给出了合适的分形算法和计算程序,能够方便的计算出管网分形维数。
A fast detection algorithm for artificial IR targets is presented which is based on the difference of fractal dimensions between simple natural background and man-made targets.
利用自然背景与人造目标在分形维数上的差异,提出了一种针对自然背景下的快速红外目标检测技术。
To give applicable range of image analogies algorithm, based on the fractal dimension vector, a new operator used to measure the image similarity is proposed.
为了给出图像类推算法的适用范围,提出了一种新的基于分形维数向量的图像的相似性度度量算子。
Experimental results show that fractal images with different configurations can be obtained intuitively and effectively by this algorithm.
实验结果表明,利用该算法能直观有效地获得大量形态各异的分形图。
A new decoded image quality prediction algorithm for fractal image coding was proposed.
对于分形图像编码算法,提出一种解码图像质量的预测方法。
An improved fractal prediction algorithm based on phase space reconstruction sample selection method is proposed.
提出一种基于相空间重构原理进行样本选取的改进分形预测算法。
The paper used fractal recursion algorithm to construct the 3D tree model whose parameters were variable.
运用分形递归算法,构造了参数可变的三维树木通用模型。
Established the landform model by distance power inverse ratio method and fractal interpolation algorithm.
利用距离幂反比法加分形插值算法建立了地形模型。
Based on the analyses and study of the constructing fractal image's escape time algorithm, this article redefined the escape time function and provides the accelerated escape time algorithm.
本文在对生成分形图形的逃逸时间算法进行分析和研究的基础上,重新定义了逃逸时间函数,提出了加速逃逸时间算法。
Based on the analyses and study of the constructing fractal image's escape time algorithm, this article redefined the escape time function and provides the accelerated escape time algorithm.
本文在对生成分形图形的逃逸时间算法进行分析和研究的基础上,重新定义了逃逸时间函数,提出了加速逃逸时间算法。
应用推荐