Traditional forward shading based sort-first rendering clusters have the difficulty of load prediction and limited light shading performance.
传统的图形绘制集群采用前向着色,存在光照着色功能有限、计算负载难以预测等缺陷。
Traditional forward shading based sort-first rendering clusters have the difficulty of load prediction and limited light shading performance.
传统的图形绘制集群采用前向着色,存在光照着色功能有限、计算负载难以预测等缺陷。
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