For implementing finite state machines.
实现有限状态机。
Two common representations of finite state machines are.
有限状态机的两种常见表示为。
You used the finite state machine pattern to design this behavior.
我们使用有限状态机模式设计了这种行为。
An IP package method based on Finite State Machine is proposed.
文中提出了一种基于状态机的IP封装方法。
Some finite state machines fall into this category, for example.
例如,一些有限状态机属于这一类别。
I use a finite state machine in the regular expression is achieved.
我的一个利用有限状态机的正则表达式的实现。
Meanwhile, we also made use of the finite state machine inference algorithm.
同时,我们还提出了利用有限状态机进行推理的算法。
The finite state machine pattern used to design this behavior makes its logic transparent.
设计此行为所用的有限状态机模式使逻辑清晰透明。
Studies issues in the finite state machine (FSM) design in PCI bus interface controllers.
研究有限状态机与PCI总线接口控制器的设计问题。
Extending a framework for finite state machines to include hooks for keyboard and network events.
扩展有限状态机的框架,包含键盘和网络事件的关联函数。
The rest of this article focuses on designing the FadingTooltip widget as a finite state machine.
本文后面的内容将着重于介绍如何将FadingTooltip小部件设计为一个有限状态机。
Finite state machines model behavior where responses to future events depend upon previous events.
有限状态机对行为建模,在该模型中,对将来事件的响应取决于先前的事件。
As a digital logic design engineer, a problem of designing a finite state machine is often met.
作为一个数字逻辑工程师,经常会碰到设计一个有限状态机的问题。
The sequence control circuit of DATA collection is designed with finite state machine(FSM) of VHDL.
用VHDL(甚高速集成电路硬件描述语言)有限状态机设计了数据采集时序的控制电路。
It introduces the background, functions of LMP and specific implementation of finite state machine.
介绍了LMP协议的提出背景、功能以及协议有限状态机的实现方法。
Developers have used the finite state machine design pattern to organize event-driven programs like this.
开发人员可以使用有限状态机设计模式来组织这样的事件驱动程序。
You should look into finite state machines if you have lots of options that trigger other options or actions.
如果您有许多触发其它选项或操作的选项,则应该考虑使用有限状态机。
The method of combining rule with finite state machine can perform the dynamic knowledge interconnectivity.
本文利用规则与有限状态自动机相结合的方法实现动态知识联通。
Typical language constructs allow for defining a process either in the form of extended flowcharts or finite state machines.
典型的语言构造允许以扩展流程图或者限定状态机器的形式定义流程。
Traditionally, finite state machines have proven helpful in developing programs as diverse as network drivers and compilers.
从传统意义上讲,有限状态机对开发诸如网络驱动程序和编译器这类程序颇有帮助。
This article shows how to design the behavior of an animated widget using the graph and table representations of a finite state machine.
本文展示了如何使用有限状态机的图、表表示设计一个动画式小部件的行为。
To ensure that oyur finite state machine hooks cursor events in all popular browsers, you'll need to implement three different event models.
为了确保您的有限状态机可以连接到所有流行的浏览器中的鼠标事件,需要实现三个不同的事件模型。
This would cycle your finite state machine through each of its states, returning to Inactive state with the cursor still over the HTML element.
这会让有限状态机经历它的所有状态,返回到Inactive 状态,而鼠标仍然停留在HTML元素上。
The finite state machine is a software concept that divides problems into finite states with transitions between them, often triggered by events.
有限状态机是一种软件概念,它将问题分为有限的状态,以及由事件触发的状态之间的转换。
These methods will cancel any running timers, delete the tooltip if one has been created, and return the finite state machine to its initial state.
这些方法将取消任何正在运行的计时器,如果已经创建了工具提示,就删除它,并将有限状态机返回到初始状态。
And some key technologies of the software design were discussed, such as event-driven model, finite state machine model and memory pool allocation.
并给出了软件设计中的一些关键技术,如:事件驱动模型、有限状态机模型和内存池分配技术等。
The object prototype is a good place to define nearly everything related to the finite state machine: the state table, its actions, and their parameters.
对象原型是定义与有限状态机有关的几乎任何东西的合适位置:状态表、它的操作及其参数。
This article concludes with some observations about performance, and ideas for further development of finite state machines for browser-based applications.
本文最后要考察一下性能,并对用有限状态机进一步开发基于浏览器的应用程序提供一些思路。
Loosely speaking, model checking is a way to check for the existence of a finite state machine (specification) in another finite state machine (program).
不严格地说,模型检查是在一个有限状态机器(程序)中检验另一个有限状态机器(清单)存在性的一个方法。
The function will return the current state, leaving the finite state machine in FadeIn state, until the tooltip's opacity reaches the maximum opacity parameter.
这个函数将返回当前状态,让有限状态机保持在FadeIn状态,直到工具提示的不透明度到达最大不透明度参数。
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