It took advantage of the vertex texture to model the water surface and simulated the reflection, refraction with environment texture mapping and texture mapping.
通过当前图形硬件新提供的顶点纹理技术来对水面进行建模,并结合环境纹理映射技术和二维纹理映射技术实现了水面上的反射与折射等光照现象。
It took advantage of the vertex texture to model the water surface and simulated the reflection, refraction with environment texture mapping and texture mapping.
通过当前图形硬件新提供的顶点纹理技术来对水面进行建模,并结合环境纹理映射技术和二维纹理映射技术实现了水面上的反射与折射等光照现象。
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