More capabilities for entity behaviors: e. g. customizable entity movement, animation, and spawn rules.
更多生物行为相关开发潜能,如可控制的生物移动,动画和生成规则。
The behavior is not bound to the entity but provided by applications and “multiple applications can read the same entities yet implement very different behaviors”.
行为不是绑定到实体上的,而是由应用提供的,“多个应用可以读取相同的实体,却实现截然不同的行为”。
Service is a behavior or a set of behaviors packaged for use by a process or an entity.
服务是让进程或者实体使用的行为的集合。
I would call a concrete class, every class that gathers some behaviors in order to emerge an entity.
我会打电话给一个具体的类,每个类集为了呈现一个实体的某些行为。
I would call a concrete class, every class that gathers some behaviors in order to emerge an entity.
我会打电话给一个具体的类,每个类集为了呈现一个实体的某些行为。
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