Elemental Mastery: Redesigned. Now increases the Shaman's critical strike chance by 20% for 30 seconds. Cooldown remains at 3 minutes.
元素掌握:重新设计。现在增加萨满的暴击率20%,持续30秒。冷却时间依然是3分钟。
Elemental Mastery now gives your Fire, Frost, and Nature damage spells a 15% (down from 20%) increased critical strike chance for 15 SEC.
元素掌握现在使你火焰,冰霜,自然伤害性法术暴击几率提高15%(从20%调低),持续15秒。
Elemental Mastery has been changed to - When activated, your next Lightning Bolt, Chain Lightning or Lava Burst spell becomes an instant cast spell.
元素掌握现在改变为:当启动,你下一个闪电箭或者闪电链,再或者溶岩爆裂成为一个瞬法法术!
Mastery: Essence of the Viper now increases all damage you deal by 8% (down from 20%). Each point of Mastery increases elemental damage by 1%, down from 2.5%.
专精:毒蛇精华现在增加你所有的伤害8%(从20%下调),每点专精点数增加元素伤害1%(从2.5%下调)
Weapons that use Focus skills for Mastery (elemental weapons) now use the correct stats for damage (i. e. Shadow Daggers are now DEX based)
基于技能掌握的武器(元素武器)不再有元素伤害类型了。
Weapons that use Focus skills for Mastery (elemental weapons) now use the correct stats for damage (i. e. Shadow Daggers are now DEX based)
基于技能掌握的武器(元素武器)不再有元素伤害类型了。
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