Pop the stack and draw a green rectangle to remove the previous translation and scaling.
从堆栈中取出坐标,绘制一个绿色矩形,以便删除之前的转换和缩放。
There is a new rectangle item on the palette that you can use to draw a rectangle in the process diagram to show a logical grouping of activities.
面板上有一个新的矩形项,您可以将其用于在流程图中绘制矩形,以表明活动的逻辑分组。
Draw a rectangle with a subtle blue gradient at the bottom of the post container.
在内容区域底部画一个浅色矩形。
Select rectangle tool and draw a small shape on the top of the document.
选择矩形工具,在文件顶部画出一个小的形状。
Then, in the body (outside the defs) I draw a rectangle over the whole page, filling it with the line pattern.
然后,在代码体中(defs之外),我在整个页面上绘制了一个矩形,用线条模式进行填充。
Take a screenshot of the page, import it in Photoshop, then draw a blank rectangle and try to approximate the gradients, glow, and shadow used until you get the right look.
给页面截图,导入到Photoshop中,然后画一个空白的矩形,尝试近似的渐变、发光和阴影,直到你得到一样的外观。
Create a new layer and draw in a big rectangle about 400px high.
创建一个新层画一个400px高的长方形。这是用作我们网页页头的。
On a new layer, draw another rounded rectangle, this time with 10px corners at the same width as the original.
新建一层,再画一个圆角矩形宽度一样,但这次要改改圆角半径,10px足矣。
So that means if you-- whether you own a Mac, PC or whatever, you have a whole chunk of RAM memory which you can draw for instance as a rectangle, if you can't quite see.
也就是说,无论你的电脑是Mac也好,PC也好或其他什么的,你会有厚厚一块RAM存储器,我们可以把它画成长方形,你们有可能看不到。
Pop again and draw a blue rectangle (which no longer includes the rotation transformation).
再取出一次,并绘制一个蓝色矩形(它不再包含旋转转换)。
draw a 50px high rectangle in the top part of the canvas, just as shown in the image. This will be used for our navigation.
创建一个新层,在画布顶端用“长方形”工具化一个50px高的长方形,就如图所示,这个长方形是用作导航的.
Draw a rounded rectangle on top.
画一个圆形矩形在上面。
Draw a rounded rectangle. Place it behind all shapes.
画一个圆角矩形。它的形状放在背后。
Draw a rounded rectangle and add following layer styles.
画一个圆角矩形,并添加图层样式如下。
Draw shape made of rectangle and triangle. Add following layer styles.
画的形状长方形和三角形。加证明层风格。
Draw a rounded rectangle. Add these layer styles.
画一个圆角矩形。新增这些图层样式。
Draw a rounded rectangle on the opposite side. Add Inner Glow and Bevel and Emboss.
上绘制一个圆角矩形对面。添加内发光和斜面和浮雕。
Draw smaller rounded rectangle. Add following Layer Styles.
绘制小圆角矩形。新增以下图层样式。
First, draw a tall red rectangle.
首先,画一个高大的红色矩形。
Puck up the green pencil and draw a rectangle on the card of the third pile.
在第三堆上面的卡片上用绿色的铅笔画一个长方形。
Draw a rounded rectangle on lower left of the camera. Add Inner Glow and Bevel and Emboss. Add camera name inside the rounded rectangle.
在较低的相机留下了一个圆角矩形。添加内发光和斜面和浮雕。相机内部添加圆角矩形的名称。
Next, draw a big rounded rectangle. Pull two points on lower side up. Add a rectangle path and set it to Subtract mode.
接下来,画一个大圆角矩形。下侧拉两个百分点。添加一个矩形路径并将其设置为减去模式。
Rectangle is also a concrete subclass of Shape that defines draw and overrides toString.
Rectangle也是Shape得一个具体子类,定义了draw方法,重写了toString。
MFC drawing program, draw a rectangle or oval.
说明:一个MF C绘图程序,绘制一个矩形或者椭圆。
The rectangle (in the coordinate system of the graphics context) in which to draw the image.
一个需要绘制的矩形区域(在图象内容的坐标系中)。
我能画一个长方形。
Draw a rectangle in the middle of the shape. Add Gradient Overlay and Drop Shadow.
画在中间长方形的形状。添加渐变叠加和阴影。
On top of the shape we have just created, draw a dark rounded rectangle. Add Layer Style Stroke.
论我们刚才创建的外形的顶部,绘制一个黑暗的圆角矩形。添加描边图层样式。
On top of the shape we have just created, draw a dark rounded rectangle. Add Layer Style Stroke.
论我们刚才创建的外形的顶部,绘制一个黑暗的圆角矩形。添加描边图层样式。
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