The paper provides process and parts of program including drawing 3D scene, application of double buffer technique, transformation of coordination etc.
给出了三维场景绘制、双缓存技术的运用、坐标转换等过程及部分实现代码。
The paper provides process and parts of program including drawing 3D scene, application of double buffer technique, transformation of coordination etc.
给出了三维场景绘制、双缓存技术的运用、坐标转换等过程及部分实现代码。
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