Global illumination is used to render 3d models. The proposed simplification method is tested using largescale point data, and the results verify its effectiveness.
利用全局光照模型实现对三维形体的绘制,并利用大规模点模型对所提出的简化方法进行了试验,试验结果证明了方法的有效性。
Global illumination is used to render 3d models. The proposed simplification method is tested using largescale point data, and the results verify its effectiveness.
利用全局光照模型实现对三维形体的绘制,并利用大规模点模型对所提出的简化方法进行了试验,试验结果证明了方法的有效性。
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