• SizeGets the size of the cursor object.

    获取光标对象的大小。

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  • Specifies the path to the database that contains the table or view associated with the Cursor object.

    指定数据库的路径,该数据库包含与临时表对象相关的表或视图。

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  • The cursor object returned is basically an iterator, so I can use Groovy's nifty each directly on it in order to print out a nice little report.

    返回的cursor对象基本上是一个迭代器,我可以在其上直接使用Groovy的一流each,以便打印出一个可爱的小报告。

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  • Now that you have hooked cursor events in all popular browsers, your object constructor is complete and you can return to the object prototype.

    既然已经连接了所有流行的浏览器中的鼠标事件,对象构造方法已经完整了,可以返回到对象原型了。

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  • The drag handling, however, must be running in the document object, because you want to get all mouse-move events, not just those that might happen with the cursor over the target object.

    但是,对拖动的处理必须在文档对象中运行,因为要获得所有鼠标移动事件,而不仅仅是光标在目标对象上时发生的鼠标事件。

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  • This function does a good bit of position-munging, but it all boils down to a simple idea: Keep constant the precise distance between the mouse cursor and the target object.

    该函数做很多位置整理(position -munging)工作,但都可归结为一个简单的思想:不断保存鼠标光标与目标对象之间的精确的距离。

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  • You pass the current cursor coordinates to the dragger, and it updates the dragged object to move along with the cursor.

    可以将当前的光标的坐标传递给这个dragger,它会更新所拖动的对象使其跟随光标的移动。

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  • They create a trivial timer event object that contains only an event type -- either timeout or timetick -- and pass it to the same handleEvent method that handles cursor events.

    它们仅仅创建一个简单的计时器事件对象,其中只包含一种事件类型 ——timeout或者timetick,并将它传递给处理鼠标事件的同一个 handleEvent方法。

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  • The Selection object includes the TypeText method, which is used to pass a string of characters to the document at the current cursor location.

    Selection对象有一个TypeText方法,用于在当前光标位置输入一个文字串。

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  • In this situation, you should add some code to set the cursor focus specifically onto the first editable object on the newly opened window.

    这种情况下,应当添加一些代码来专门将光标移到新打开窗口的第一个可编辑对象上。

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  • The event iterator-based API represents a more object-oriented approach than the cursor-based API.

    和基于指针的API相比,基于事件迭代器的 API 具有更多的面向对象特征。

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  • The magnifying cursor means you can look closer and investigate an object and get more details.

    放大镜光标意味着你可以仔细看,调查的对象和获得更多的细节。

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  • Cursor hinting communicates pliancy by changing the appearance of the cursor as it passes over an object or screen area.

    光标在对象或者某个屏幕区域上通过时其外形发生改变来传递受范性,这就是光标暗示。

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  • Custom pointer cursor: a custom Game Object can be applied here to use instead of the default flat cylinder for the pointer cursor.

    (自定义指针光标):可以在这里设置一个自定义的游戏对象用来代替指针光标的默认平柱体。

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  • Based on experience with previous pull parser implementations, the creators of StAX opted to include an object-oriented alternative to the cursor-based API.

    基于以往拉式解析器实现的经验,StAX的创建者选择了在基于指针的API之外增加一种面向对象的API。

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  • Specifies the cursor file as a customized mouse pointer when the mouse is over a particular part of an object at run time.

    指定在运行时刻,当鼠标位于对象的某一特定部分时,用作自定义鼠标指针的光标文件。

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  • It also means that the dragged object can't obscure the normal arrow cursor. The tip of the arrow is needed to indicate the exact hotspot.

    同时这也意味着被拖动对象不会模糊正常的箭头光标,箭头尖端仍需指示确切的热点。

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  • Note: An error will occur if the Recordset object does not support bookmarks or backward cursor movement.

    注意:如果记录集对象不支持书签或不能向后移动指针,那么将产生错误。

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  • Initiates an asynchronous peek operation that has a specified time-out and that USES a specified cursor, a specified peek action, and a specified state object.

    启动异步查看操作,此操作具有指定的超时并使用指定的游标、指定的查看操作和指定的状态对象。

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  • Click here to show the cursor keys to select the menu item of the context and the object attributes, that is, to display the shortcut menu item.

    按此键可以显示光标选中项目的上下文的菜单和该对象的属性,也就是可以显示项目的快捷菜单。

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  • A user moves the mouse until the onscreen cursor is pointing to, or placed over, the desired object.

    用户移动鼠标,直到屏幕上的光标指向所期望的对象或置于对象之上。

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  • Dynamic visual hinting works like this: When the cursor passes over a pliant object, it changes its appearance (see Figure 19-3).

    动态视觉暗示是这样工作的,当光标经过受范对象时,该对象会改变其外观(参见图19 - 3)。

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  • Open the target project and select the code event element by placing the cursor on the event object.

    打开目标项目并通过将光标放在事件对象上来选择代码事件元素。

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  • Open the target project and select the code event element by placing the cursor on the event object.

    打开目标项目并通过将光标放在事件对象上来选择代码事件元素。

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