• This fact will be used by the modification shown below to create a simple count of the number of deviations between the current waveform and all of the stored voice prints from the *.vertex files.

    因此下面修改利用这个事实创建当前波形所有存储 *.vertex文件中的波纹之间偏差数量简单计数

    youdao

  • You can create your vertex shader in two ways (that I know).

    创建顶点着色程序两种方法。

    youdao

  • You may also create textures that are dependent on the vertex position in respect to a certain axis (height dependent).

    可以创建这样的纹理它依赖于顶点特定坐标轴上的位置(通常是高度)。

    youdao

  • You may also create textures that are dependent on the vertex position in respect to a certain axis (height dependent).

    可以创建这样的纹理它依赖于顶点特定坐标轴上的位置(通常是高度)。

    youdao

$firstVoiceSent
- 来自原声例句
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定