• Once sound files are imported, they can be attached to any GameObject. The Audio file will create an Audio Source Component automatically when you drag it onto a GameObject.

    一旦声音文件导入它们可以附加任何游戏对象上。个游戏对象上时,音频文件自动创建一个音频组件

    youdao

  • You can create a Parent by dragging any GameObject in the Hierarchy View onto another. This will create a Parent-Child relationship between the two GameObjects.

    同在层级视图任意游戏物体另一个上面可以创建物体,这会两个游戏物体直接创建父子关系

    youdao

  • You can create a Parent by dragging any GameObject in the Hierarchy View onto another. This will create a Parent-Child relationship between the two GameObjects.

    同在层级视图任意游戏物体另一个上面可以创建物体,这会两个游戏物体直接创建父子关系

    youdao

$firstVoiceSent
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进来说说原因吧 确定