Because each model in VRML is created in local coordinate system, inconvenient to handle them uniformly, this paper infers a universal formula to transform model coordinates from UCS to WCS.
针对各VRML造型在其局部坐标系中创建,采用变换矩阵实现了造型从局部坐标系下到世界坐标系下的坐标变换。
Because each model in VRML is created in local coordinate system, inconvenient to handle them uniformly, this paper infers a universal formula to transform model coordinates from UCS to WCS.
针对各VRML造型在其局部坐标系中创建,采用变换矩阵实现了造型从局部坐标系下到世界坐标系下的坐标变换。
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