• The coordinate system, for 2-d graphics, is shown in Figure 2.

    2 - D图形的坐标系如图2所示。

    youdao

  • Most traditional graphics languages use a "virtual" coordinate system with horizontal and vertical axes that range (for instance) from 0 to 32,767.

    大多数传统的图形语言用具有范围(例如)从0到32,767的水平和垂直轴的“虚”坐标系统。

    youdao

  • Parallel projection of the affine coordinate system has a significant impact on computer graphics recognition, object's tracking or solid model reconstruction.

    空间仿射坐标系的平行投影问题在计算机图形识别、跟踪目标及三维实体重建中具有重要意义。

    youdao

  • The rectangle (in the coordinate system of the graphics context) in which to draw the image.

    一个需要绘制的矩形区域(在图象内容的坐标系中)。

    youdao

  • For example, the original coordinate data transferred to graphics, or the increase of the concise information from the CATH and PROSITE etc.

    例如,原来的坐标数据变成了图形,增加了从CATH、PROSITE等库得到的简明信息等。

    youdao

  • Although some graphics languages don't let you use pixel coordinates, Windows GDI lets you use either system (as well as additional coordinate systems based on physical measurements).

    尽管一些图形语言不让你用像素坐标,但是WindowsGDI让你用任意一个系统(甚至传统的基于物理度量的坐标系统)。

    youdao

  • Parallel projection of the affine coordinate system has a significant impact on computer graphics recognition, objects tracking or solid model reconstruction.

    空间仿射坐标系的平行投影问题在计算机图形识别、跟踪目标及三维实体重建中具有重要意义。

    youdao

  • Parallel projection of the affine coordinate system has a significant impact on computer graphics recognition, objects tracking or solid model reconstruction.

    空间仿射坐标系的平行投影问题在计算机图形识别、跟踪目标及三维实体重建中具有重要意义。

    youdao

$firstVoiceSent
- 来自原声例句
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定