Mr Catmull and his colleagues quickly realised that fancy technology was not enough, and that story-telling was just as vital to computer animation as to the hand-drawn sort.
凯特默和他的同事们很快意识到花拳绣腿的技术是无事无补的,和手绘动画一样,故事情节在电脑动画中也起着举足轻重的作用。
Video Editing is widely used in computer animation, movie and television technology.
视频编辑在计算机动画、电影电视技术中有着广泛的应用。
Image warping is one of the popular approaches in computer animation and using this technology we can change a given image into its warping image by some user defined features.
图像变形是计算机动画中常用的方法之一,通过该项技术用户只需指定待处理图像上的某些变化特征就可以得到他们所期望的变形效果。
Flower morphological modeling and visualization technology has been widely used in many fields such as computer animation, games and agronomic study and teaching.
鲜花形态建模与可视化技术被广泛应用于计算机动画、游戏以及农学教学和科研等领域。
The graphic technology of 3d verity is the core of visualization in calculation, computer animation and 3d GIS.
三维真实感的图形技术是科学计算可视化、电脑动画和三维地理信息系统的核心。
Multimedia technology refers to computer text, graphics, sound, animation, video and other multimedia information integrated.
多媒体技术是指用计算机对文字、图形、声音、动画、影像等多媒体信息进行综合。
With the widespread using of computer graphics technology in various industries and the continuous improvement of engineering technology, engineering animation technology is gradually used.
随着计算机图形学技术在各行各业的普遍应用及工程技术手段的不断提高,工程动画演示技术逐渐得到应用。
Department of Information technology ", "with computer application technology, electronic commerce, software, animation design and production, computer network technology five professional.
信息技术系设有计算机应用技术、电子商务、软件技术、动漫设计与制作、计算机网络技术5个专业。
In chapter 3, combining the computer simulation technology and the computer graphics, the planar and three dimensional animation showing the figure in different construction stages are achieved.
第三章结合计算机图形学和计算机仿真技术,解决了堆石坝填筑施工过程二维、三维形象面貌生成的建模和实现问题;
In chapter 3, combining the computer simulation technology and the computer graphics, the planar and three dimensional animation showing the figure in different construction stages are achieved.
第三章结合计算机图形学和计算机仿真技术,解决了堆石坝填筑施工过程二维、三维形象面貌生成的建模和实现问题;
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