Is not shown in the combat log.
不显示在战斗记录里。
Only the last 300 combat log entries are now stored.
现在仅保存最近的300个战斗记录。
However, the combat log will still report them doing full damage.
但似乎战斗记录中仍然提示受到了全额伤害。
It tracks combat log events so disable it unless you really need it.
这个模块追踪战斗纪录事件,所以除非需要请禁用它。
Mutilate is being written to the combat log multiple times when used.
毁伤在战斗记录中会记录多次。
The interrupt effect does not always occur, even though it may be reported in the combat log.
打断效果并不总是发生,尽管可能在战斗记录里显示打断。
I read a combat log parse critically, and the following are the questions that the statistics can help me answer.
我读了剖析批判战斗记录,以下是关于这些问题的统计资料,可以帮助我的答案。
In addition, the combat log tooltip for this Rejuvenation effect no longer spuriously claims it requires Tree of Life Form.
另外,该回春术效果在战斗记录中的说明文字将不再错误地显示它需要生命之树形态。
The combat log has undergone improvements that allow more robust combat filtering including the ability to define custom colors for enemies and friends as well as combat filtering for self and others.
战斗纪录经历改进后,允许战斗过滤,包括定义个人所习惯的颜色于敌人或者友军的战斗纪录。
Melee special attacks, also called "Yellow-damage" melee attacks due to the color of their combat log entries and on-screen damage numbers, are not resolved the same way as white-damage melee attacks.
特殊物理攻击,也就是打在怪物身上产生“黄字”的那些攻击。他们的命中判定方法,跟产生“白字”的普通攻击是不一样的。
My job is to combat manipulator, not to write the log!
我的工作是实战操盘,不是写博!
My job is to combat manipulator, not to write the log!
我的工作是实战操盘,不是写博!
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