Strokes sequence based rendering architecture, corresponding collision detection and virtual force model were briefly introduced.
首先简介了基于有序笔画的汉字力觉渲染架构、快速碰撞检测算法和虚拟力模型。
Strokes sequence based rendering architecture, corresponding collision detection and virtual force model were briefly introduced.
首先简介了基于有序笔画的汉字力觉渲染架构、快速碰撞检测算法和虚拟力模型。
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