For collinear collision, the preceding collision velocity and post collision velocity are calculated on the basis of the impact locality and stop locality of collision vehicle.
对于二维碰撞,可以根据车辆的碰撞位置和停止位置,反推计算出车辆碰撞后的分离速度和碰撞前的接触速度。
For collinear collision, the preceding collision velocity and post collision velocity are calculated on the basis of the slippage distance and unreturnable distortion of collision vehicle;
对于一维碰撞,根据碰撞后车辆的滑移距离和车辆的塑性变形量,反推计算出车辆碰撞后的速度和碰撞前的接触速度;
For collinear collision, the preceding collision velocity and post collision velocity are calculated on the basis of the slippage distance and unreturnable distortion of collision vehicle;
对于一维碰撞,根据碰撞后车辆的滑移距离和车辆的塑性变形量,反推计算出车辆碰撞后的速度和碰撞前的接触速度;
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