However, because the window is in fullscreen mode, the overhead required for the paint method, how the method deals with clipping, and other associated display-handling behaviors are unnecessary.
然而,因为窗口处于全屏幕方式,所以paint方法所需的开销、该方法如何处理剪裁以及其它与显示处理相关的行为都是不必要的。
They don't understand Windows and clipping rectangles, which means that the video window is always on top of the display.
它们并不理解窗口和剪贴区域,这意味着视频窗口要始终处于显示端的顶层。
Based on profound study of various position relations between a line segment and a circle, a simple and rapid clipping algorithm for circular window is presented in this paper.
通过对直线段相对圆的各种位置关系作深入的研究,提出了一种简单而迅速的圆形窗口裁剪算法。
Existing polygon clipping algorithms are all offered for a rectangular window or a convex polygonal window.
已有的多边形裁剪算法都是针对矩形窗口或凸多边形窗口进行的。
Existing line clipping algorithms are all offered based on a rectangular window or a convex polygonal window.
已有的线裁剪算法都是针对矩形窗口或凸多边形窗口的。
Graphics clipping and covering is one of the key points in computer graphics field. After more study and practice, a new algorithm is give, which is for clipping and covering in circular window.
图形的裁剪与覆盖是计算机图形学中较为热点研究的问题,作者对此进行了深入的研究与实践,提出了较为理想的圆形窗口“裁剪与覆盖”的计算机辅助设计新算法。
Firstly, to the rectangle window, algorithms for clipping lines, circles and ellipses, as well as parametric curves are introduced.
首先对于矩形窗口,介绍了直线裁剪算法,圆和椭圆裁剪算法以及参数曲线的裁剪算法。
Three parts have been researched which are the switchover of data format, elliptic window line segment-clipping and the method for updating local topological relation.
空间数据处理内容广泛,本文选择空间数据处理领域的数据格式转换、椭圆窗口线段裁剪、拓扑关系局部更新方法作为研究的内容。
Graphics clipping and covering is one of the key points in computer graphics field. Alter more study and practice. a new algorithm is give. which is for clipping and covering in circular window.
图形的裁剪与覆盖是计算机图形学中较为热点研究的问题,作者对此进行了深入的研究与实践,提出了较为理想的圆形窗口“裁剪与覆盖”的计算机辅助设计新算法。
Through judging the relation of the position between the circle clip window and the line to be clipped, a new line-clipping algorithm is given based on the correlative literatures.
在相关文献提出的基于矩形窗口裁剪的圆形窗口裁剪算法的基础上,通过判断圆形窗口与待裁线段的位置关系,提出一个免解二次方程的圆形窗口裁剪算法。
A new concept of the window's vertex encoding is proposed for the first time based on the essential characteristic of the line clipping against polygonal window.
从多边形窗口线裁剪的本质特征出发,首次提出窗口顶点编码的新概念。
The clipping area height and width will rarely match the width and height of the window in pixels.
剪裁区域的高宽很少景象下时候和屏幕的像素高宽相匹配的。
The clipping area height and width will rarely match the width and height of the window in pixels.
剪裁区域的高宽很少景象下时候和屏幕的像素高宽相匹配的。
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