The kilowatt-hour meter reading system adopts CLIENT-SERVER structure that is to use a PC with multiple lower level reading meters method.
抄表系统采用CLIENT-SERVER结构,即采用一台PC服务器带多只下位机抄表仪的方式。
Client applications or components use JDBC or SQLJ to access disparate data managed by an EII server, which transparently integrates heterogeneous data and returns it in a tabular structure.
客户机应用程序或组件使用JDBC或SQLJ访问EII服务器管理的异类数据,该服务器透明地集成不同种类的数据,并以表结构返回这些数据。
An SSH server USES much of the same structure as the client.
SSH服务器使用的结构与客户机大致相同。
Now you're ready to create this structure in your Web client, and send it to the server... almost.
现在基本上可以准备在Web客户机上创建这种结构并发送到服务器了。
A SOAP client will read the SOAP structure from your WSDL file and coordinate with a SOAP server on the other end, so you must be very concerned with interoperability.
SOAP客户机将从WSDL文件中读取SOAP结构并与另一端的SOAP服务器协调,所以必须特别关注interoperability。
A more elegant solution might be to split package structure across two source directories for client-side and server-side code and to duplicate common classes into both directories.
更好的解决方案是将包结构分解成两个源目录,一个负责客户端代码,一个负责服务器端代码,然后将公共类复制到两个目录中。
You are taking the directory structure represented on the server and creating a tree representation on the client.
您可以在服务器端采用目录结构,在客户端创建一个树型表示。
This flexibility refers to both the component structure on the client-side, as well as the business logic on the server.
这种灵活性涉及到客户端的组件结构,和服务器端的业务逻辑。
Changing the passive role in C/S structure, the client has the server and the client function in the P2P network.
改变了客户机在C/S结构中是被动的角色,使得客户机在P2P网络中成为同时具有服务器和客户机功能的节点。
Almost the entire structure of the Internet is based upon a client-server model.
几乎整个结构的互联网是基于客户服务器模式。
The network edition of circulate software MCGS adopts three layers advanced model structure system: the subordinate machine, server and client, which is based on the protocol of TCP/IP.
MCGS网络版组态软件采用了更为先进的基于TCP/IP协议的下位机—服务器—客户端三层模式的结构体系。
The design and realization of a C/S structure-based client and server program.
基于C—S结构的客户端程序和服务器程序的设计与实现。
The technology of real time data publishing includes the structure of the data on the server, data communication and the displaying of the data on the client.
实时数据发布技术主要包括数据在服务器端的组织、数据传输及数据在客户端的显示。
In Chapter 2, we introduce system's architecture structure, server versus client functionality and client-server communication, and propose scientific computing visualization environment of RVS.
第二章,介绍分布式可视化系统的体系结构、任务划分及底层通信,提出RVS系统的科学可视化环境。
In Chapter 2, we introduce system's architecture structure, server versus client functionality and client-server communication, and propose scientific computing visualization environment of RVS.
第二章,介绍分布式可视化系统的体系结构、任务划分及底层通信,提出RVS系统的科学可视化环境。
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