• Defines where the camera can be. Check this in order to occlude static objects that are inside this Occlusion Area.

    定义摄像机哪里选中这个选项,来遮挡遮挡区域静态物体

    youdao

  • It is important to set up your Occlusion areas to cover the places where the camera can potentially be, but making the areas too large, incurs a cost during baking.

    重要这种遮挡区域覆盖地方要有相机遮挡区域,会导致烘焙更多开销

    youdao

  • Whenever your camera is outside occlusion areas, occlusion culling will not be applied.

    注意:每当相机遮挡区域之外,遮挡剔除应用。

    youdao

  • As you move the Main Camera around (whether or not you are in Play mode), you'll see various objects disable themselves. The thing you are looking for here is any error in the occlusion data.

    在左右移动相机(无论是否播放模式下),你将会看到各种物体禁用自己,你在这里需要找出遮挡数据中的任何错误

    youdao

  • To debug problems with occlusion, you can move the Main Camera to the problematic position for spot-checking.

    调试遮挡的问题可以移动相机来检查问题的位置

    youdao

  • The occlusion culling process will go through the scene using a virtual camera to build a hierarchy of potentially visible sets of objects.

    遮挡剔除运行通过场景中使用虚拟摄像机创建一个物体潜在可视性状态(set)的层级

    youdao

  • NOTE: Whenever your camera is outside occlusion areas, occlusion culling will not be applied.

    注意每当相机遮挡区域之外,遮挡剔除应用。

    youdao

  • NOTE: Whenever your camera is outside occlusion areas, occlusion culling will not be applied.

    注意每当相机遮挡区域之外,遮挡剔除应用。

    youdao

$firstVoiceSent
- 来自原声例句
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定