Camera animation can be preserved or deleted.
相机动画,可以保存或删除。
Animation: skilled production camera animation.
动画:熟练制作摄像机动画。
Meanwhile, practice was taken about three kinds of animation technology including camera animation, entity object animation and circumstance animation.
同时结合课题研究对三类动画技术:相机动画、实体对象动画和环境动画进行了实践。
Many times, if you simply look at a scene of animation from a different camera Angle, it will look completely different.
很多时候,假如你真的从不同的摄像机角度去看一场动画,那看起来会完全不同的。
Whether you use a video camera, record from a live video source, or create an animation sequence, chances are your video content won't be immediately compatible with the iPod video player.
不论使用摄像机、从活动视频源录制,还是创建动画序列,视频内容都不会立即与iPod视频播放器兼容。
I made the camera sound effects (zooming, flash recharging, etc.) loud to accentuate the rawness of the animation.
我将相机的音效(缩放、闪光灯,等)调大从而突出动画的不成熟。
It details key events and scene changes in the animation, often accompanied by text notes describing what is occurring in the scene such as camera movements.
它会重点表现动画剧情中关键事件的发生和场景的转变。
Play the animation, and double check that you now have a nice animation of a camera following the camera target at a constant distance.
播放动画,仔细检查动画,确保摄像机与目标点保持固定的距离。
Compared with other animation animation art form, the camera operation, visual effects, can have considerable control of, can lead to other animation elusive footage.
三维动画相较其他动画艺术形式,其镜头调度、视觉效果具有相当大的可调控性,能够产生其他动画形式难以实现的镜头画面。
We had all shots sorted out, had the cameras animated (camera move, plus animation of camera focus) and started to render on our 14 machines we had access to.
我们整理了所有场景,布置了动画相机(镜头对焦,相机移动形成动画)。
Adjust the camera position and Animation.
调节摄像机的位置并设置为动画。
The next step is to make the camera in your animation line up with the camera you used for your video shoot.
下一步是将3D动画中的摄像机与视频中使用的摄像机对齐。
This paper introduces a local pose prior based real-time online approach to capture 3D human animation from a single depth camera.
本文提出一种基于局部姿态先验的从深度图像中实时在线捕获3D人体运动的方法。
This paper introduces a local pose prior based real-time online approach to capture 3D human animation from a single depth camera.
本文提出一种基于局部姿态先验的从深度图像中实时在线捕获3D人体运动的方法。
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