The classic C language approach to object oriented programming is the usage of opaque pointers, i.e., handles.
经典的C语言方式进行面向对象编程的一种方式就是使用晦涩的指针,比如句柄。
It's hard to get worked up about still dealing with low-level, per-byte-precise entities like pointers and C structs when your application is constantly receiving low-memory warnings from the OS.
当你的程序持续不断的收到系统发送的低内存警告;当你不得不与低级语言、字节级精度的指针与C结构打交道的时候,你怎么嗨的起来?
This is especially true for many .NET developers whom have never had to worry about memory management, pointers, and other C language responsibilities that they are unfamiliar with.
特别对于哪些从来不用担心内存管理、指 针和C语言要负责处理的东西的开发人员来说,更是如此。
Ask anybody working with C what bothers them the most about C, and many of them will probably answer Pointers and memory leaks.
对于任何使用c语言的人,如果问他们c语言的最大烦恼是什么,其中许多人可能会回答说是指针和内存泄漏。
Pointers are one of the most bug-prone aspects of C and C++ programming.
指针是最容易导致C/C++程序漏洞的东西了。
In C, we make a data structure store data of any type by using void pointers to the data rather than by maintaining private copies of the data in the data structure itself.
在C语言中,我们通过使用空指针,而不是通过维护非公开的数据备份,使数据结构存储任何类型的数据。
C is the only language that teaches you what Pointers really are.
C语言是仅有的教你什么是真正的指针的语言。
It is Pointers that give C its power.
指针赋予了C语言不凡的能力。
It is Pointers that give C its power.
指针赋予了C语言不凡的能力。
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