• The inverse -- calling a C function from Lua -- is similar.

    反之,在 Lua 中调用C函数也与之类似。

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  • Based on the definition, a class of parameter - free F- C function is proposed.

    基于这个定义,提出了一类无参数的F—C函数。

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  • You use lua_pushcfunction() to convert a C function pointer into an internal Lua object.

    可以使用 lua_pushcfunction()将一个C函数指针转换成一个内部Lua对象。

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  • You may be wondering exactly how calling a GObject method differs from calling a simple C function.

    您可能会感到疑惑:调用GObject方法与调用简单的C 函数到底有何区别?

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  • The first thing you'll notice is that although this is a C function, it receives a Scheme object and returns a Scheme object in response (SCM type).

    首先需要注意的是,虽然这是一个C函数,但是它接受一个Scheme对象,并返回一个 Scheme 对象(SCM类型)。

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  • What you should see is a complete listing of the getcwd() function and a listing of the arguments that this important C function requires and returns.

    您所看到的应该是getcwd()函数完整的清单以及这个重要的C 函数需要的和返回的参数清单。

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  • To make one executable look like many executables, BusyBox exploits a seldom-used feature of argument passing to the main C function. Recall that the C main function is defined as follows

    为了让一个可执行程序看起来就像是很多可执行程序一样,BusyBox 为传递给C的 main函数的参数开发了一个很少使用的特性。

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  • C doesn't include a built-in capability to handle exceptions, so by default it ignores any function returns if you don't do anything with them.

    c语言没有包含一种内置的功能来处理异常,因此默认情况下,如果您不处理函数的返回值,它就会将其忽略。

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  • The UML to C++ transformation provides two options for generating code for an inline function.

    UML到 C++ 的转换为生成一个内联函数的代码生成提供了两个选项。

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  • This result cannot be represented in a single variable in c, so the multiply function returns the result in two different output parameters.

    这个结果在c语言中无法使用单个变量进行表示,因此这个乘法函数会以两个不同输出参数的形式返回结果。

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  • The developer defines a function, much like those in functional languages like c, and generates code that makes the function look like a normal function to the caller.

    开发人员定义一个函数,这与c语言中的函数语言非常类似,并生成代码,使该函数对调用方而言看上去就像一个常规函数。

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  • Once the package is created, use the import function to bring in your COBOL or C files.

    一旦创建了包,就使用导入功能导入您的COBOL或C文件。

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  • This example shows the C++ source code that contains a non-class function, a Private member function of a class, and a Public member function of a class.

    这个示例使用的 C++源代码包含一个非类函数、类的一个私有成员函数和一个公共成员函数。

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  • Most C compilers do not use this STAB (they expect the debugger to assume that the name is main), but some C compilers emit an N_MAIN STAB for the main function.

    大多数C编译器不会使用该STAB(它们希望调试器假设该名称是主程序的名称),但是一些 C 编译器会发出 N_MAIN STAB 来获得主函数。

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  • If you need this behavior, consider calling the C exit function from your COBOL program and using _twzCOBOLTerm after the runtime termination exit.

    如果需要使用这种行为,可以考虑从COBOL程序调用Cexit函数,并在运行时终止退出后使用 _twzCOBOLTerm。

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  • Even if you don't use multithreading, initialize Xerces-C + + up front to avoid multiple calls to this function and then terminate when your application terminates.

    即使不使用多线程处理,也要预先初始化xerces - C+ +以避免多次调用这个函数,然后在应用程序结束时将其终止。

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  • The first example illustrates calling a Scheme function from C, passing in an argument, and capturing the return value.

    第一个例子演示如何从C调用一个Scheme函数,传入一个参数,并捕获返回值。

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  • Think of this as a specialized version of the C library function select, but for DMA transfers.

    可以把它看作C库函数select的特殊版本,但是针对的是DMA传输。

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  • For example, a copy function should be implemented with a Ctrl-C shortcut, named copy, and given a tooltip of copy.

    比如,复制功能应该使用快捷键Ctrl - c(称为Copy)实现,而且提供了一个Copy工具提示。

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  • To generate a C++ friend function that is a friend of a class, you need to create a UML operation within a UML Class and apply the cpp_operation stereotype on the UML operation.

    为了在一个类中创建一个 C++友函数,您需要在一个UML 类的内部创建一个 UML操作,并且将 cpp_operation套用在该 UML 操作上面。

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  • C + + Builder developers need to pass an additional (first) Owner argument to the HandleReconcileError function, by the way.

    C+ +Builder开发人员需要将一个额外的(第一个)owner参数传递给HandleReconcileError函数,方法如下。

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  • COM specifies that any interface must follow a standard memory layout, which is the same as the C++ virtual function table (see Rogerson96 in Resources).

    COM指定任何接口都必须遵循一个标准的内存规划,这与 C++ 的虚拟函数表(请参阅 参考资料中的 Rogerson96)相同。

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  • Yet another use of attributes is to set function types, such as cdecl, stdcall, and fastcall, to Visual C++.

    属性的另一个用途是为 Visual C++设置函数类型,如cdecl、stdcall和 fastcall。

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  • Since the thread scheduler really amounts to instructions to "do a, then do B, then do c, etc." it was not difficult to create an entirely parallel case in a main function.

    因为线程调度程序真的等同于“执行a,接着执行b,然后执行c,等等”的指令,所以要在主函数中创建一个完全并行的情况也不困难。

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  • In c, you'd write a simple function like this.

    在c语言中可以编写一个简单的函数。

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  • Then formatting the output of the data is a matter of either using the printf() function, which is similar to C/C++, or using proper HTML table tags.

    然后设定数据输出的格式可以使用printf()函数(类似于C/C++),也可以使用适当的HTML表标记。

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  • It defines a C-language function to do the expected action, and then it treats it as a Perl function thereafter.

    它定义了一个c语言的函数来完成预期的任务,然后又将它作为一个Perl函数来处理。

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  • So it turns out that, main, yes, is the default function you write, at least in c, when writing a program.

    结果是,main函数,是的,这是你写的默认函数,至少是在C语言中,当写程序的时候。

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  • So it turns out that, main, yes, is the default function you write, at least in c, when writing a program.

    结果是,main函数,是的,这是你写的默认函数,至少是在C语言中,当写程序的时候。

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