• Converts an encoded byte sequence to a string or array of characters.

    将已编码的字节序列转换为字符串或字符数组。

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  • The shortest possible multi-byte sequence that can represent the code is used.

    这是能够代表被使用代码的最短的可能的多字节序列。

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  • Gets the index position in the input byte sequence of the byte that caused the exception.

    获取导致异常的字节在输入字节序列中的索引位置。

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  • Gets an object that outputs a substitute string in place of an input byte sequence that cannot be decoded.

    取得物件,此物件会产出替代字串,以取代无法解码的输入位元组序列。

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  • Passes a string to a decoding operation that is emitted instead of an output character because an input byte sequence cannot be decoded.

    向由于无法解码输入字节序列而未发出输出字符的解码操作传递一个字符串。

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  • A common reason for an encoding or decoding operation to fail is if the underlying encoding class does not provide a mapping between a character and an equivalent byte sequence.

    编码或解码操作失败的常见原因是基础编码类没有提供字符和等效字节序列之间的映射。

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  • When the delimiter is set to Custom delimiter (Hexadecimal), the node USES a byte or sequence of bytes specified in the Custom delimiter property as the delimiter.

    当将分隔符设置为自定义分隔符(十六进制)时,节点使用自定义分隔符属性中指定的字节或字节序列作为分隔符。

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  • Concatenate the name-type and name-string parts of the PrincipalName and then prepend the SEQUENCE bytes before the concatenated byte array.

    将PrincipalName的name - type和name -string部分串接到一起,然后在串接字节数组前面附加SEQUENCE字节。

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  • The getTagAndLengthBytes() method will prepend the name-string tag byte (context-specific tag number 0) and length bytes before the SEQUENCE and return the complete name-string structure.

    getTagAndLengthBytes()方法会在SEQUENCE 前面附加 name-string标签字节(上下文特定的标签数字0)以及长度字节,并返回完整的 name-string结构。

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  • Prepend the cname tag byte (context-specific tag number 1) and length bytes before the SEQUENCE of Step 5 above.

    在上面第5步的SEQUENCE前面附加cname标签字节(上下文特定的标签数1)和长度字节。

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  • The first phase translates the sequence of characters from byte order (how the characters are stored in memory) to the proper written order (as it would appear on paper).

    第一个阶段是将字符序列从字节顺序(字符在内存中如何存储)转换成正确的手写顺序(字符如何在纸面上显示)。

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  • The RecipeJAUS packet sequence consists of 6 sections, each preceded by a byte count for each of the sections. The sections are.

    RecipeJAUS信息包序列由6个部分组织成,每个部分前面都是一个字节计数器。

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  • Each byte of a UTF-8 stream or sequence is unambiguous.

    UTF - 8流或序列中的每个字节都是明确的。

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  • Recognizing the character as a single, unit as opposed to a sequence of bytes, is a requirement in the case of string manipulations involving multi-byte characters.

    将字符看作一个单元而不是一个字节序列,这是进行多字节字符的字符串操作的必要条件。

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  • Each of the messages has been allocated the same 24-byte group identifier along with a logical sequence number running from 1 through 5.

    为每条消息分配了相同的24位组标识符,且分别具有从1到5的逻辑序列号。

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  • Prior to DB2 UDB V8.2, a Unicode database could only be defined with the collating sequence IDENTITY, which means that the characters are compared by their byte encoding.

    在DB 2UDBV8.2之前,Unicode数据库只能定义为排序次序identity,这意味着按照字节编码对字符进行比较。

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  • When statistical software reads a "raw" character format data file consisting of ASCII or EBCDIC characters, it must read each byte in sequence.

    当统计软件读取一个以ascii或EBCDIC为格式的原始数据文件时,必须照着顺序一个一个字节地读取。

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  • Each byte or sequence of bytes represents a given character.

    每个字节或字节序列代表一个给定的字符。

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  • A character encoding is the key that maps a particular byte or sequence of bytes to particular characters that the font renders as text.

    字符编码是将一个特定字节或字节序列照射到字符,中间字符能够由对应的字体来体现成文本。

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  • When overridden in a derived class, calculates the number of characters produced by decoding a sequence of bytes from the specified byte array.

    在派生类中重写时,计算对字节序列(从指定的字节指针开始)进行解码所产生的字符数。

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  • When overridden in a derived class, decodes a sequence of bytes from the specified byte array into a set of characters.

    在衍生类别中覆写时,将指定位元组阵列中的位元组序列解码成指定的字元阵列。

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  • When overridden in a derived class, calculates the number of characters produced by decoding a sequence of bytes starting at the specified byte pointer.

    在衍生类别中覆写时,计算从指定的位元组指标开始,解码位元组序列所产生的字元数目。

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  • Calculates the number of characters produced by decoding a sequence of bytes starting at the specified byte pointer. Overrides Encoding.

    计算对一个字节序列进行解码所产生的字符数。

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  • When overridden in a derived class, encodes a set of characters starting at the specified character pointer into a sequence of bytes that are stored starting at the specified byte pointer.

    在派生类中重写时,将一组字符(从指定的字符指针开始)编码为一个字节序列,并从指定的字节指针开始存储该字节序列。

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  • When overridden in a derived class, decodes a sequence of bytes from the specified byte array and any bytes in the internal buffer into the specified character array.

    在衍生类别中覆写时,将指定位元组阵列中的位元组序列以及内部缓冲区内的任何位元组,解码成指定的字元阵列。

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  • When overridden in a derived class, decodes a sequence of bytes from the specified byte array into the specified character array.

    在衍生类别中覆写时,将指定位元组阵列中的所有位元组解码成一组字元。

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  • The transaction identifier contains the identifier of the sending computer (first 16 bits) followed by a 4-byte transaction sequence number.

    事务标识符包含后跟 4 字节事务序列号的发送计算机的标识符(前16位)。

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  • A byte is at least large enough to contain any member of the basic execution character set and is composed of a contiguous sequence of bits, the number of which is implementation-defined.

    一个字节应该至少具有足够表示运行时基本字符集的任意成员的大小,并且由实现定义个数的连续位构成。

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  • A byte is at least large enough to contain any member of the basic execution character set and is composed of a contiguous sequence of bits, the number of which is implementation-defined.

    一个字节应该至少具有足够表示运行时基本字符集的任意成员的大小,并且由实现定义个数的连续位构成。

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