• The window server provides a region of Shared memory to clients for drawing and then composites this into the frame buffer (on the GPU).

    窗口服务器客户提供了共用内存区域用来绘图,然后(用gpu)将其混合缓冲。

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  • The obvious disadvantage to this was that all processes had access to the frame buffer, so could corrupt the display easily and synchronizing drawing between applications was very difficult.

    这一设计明显缺点所有进程都能访问缓冲所以很容易导致显示问题,而且在不同应用程序间的同步绘图十分困难。

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  • The device associated with the frame buffer is /dev/fb0 (Major Number 29, Minor Number 0).

    缓冲区有关设备 /dev/fb0(主设备29,次设备号0)。

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  • The API does not try to guess anything anymore – all frame buffer related actions such as tile loads & stores, anti-aliasing resolves are done explicitly.

    API不用去说明什么——因为所有缓冲相关动作例如加载平铺抗锯齿处理已经充分做好了

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  • This buffer shows the status of all the breakpoints and is shown in Figure 3 in its own frame.

    这个buffer自己的frame中显示所有断点状态如图3所示。

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  • This buffer displays the call stack, with the current frame displayed in inverse video.

    这个buffer显示调用堆栈当前frame反色显示

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  • You also can select the frame that you want to examine by right-clicking it in the stack buffer.

    可以stack buffer右键单击以选择查看frame

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  • Your selections determine settings such as bit rate , frame rate , and buffer size .

    选择决定了比特速率缓冲区大小设置

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  • Select encoding Settings for your content. Your selections determine Settings such as bit rate, frame rate, and buffer size.

    内容选择编码设置选择决定了比特速率缓冲区大小设置。

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  • The input bit rate and the output frame rate of video decoder is fix, so a Rate Buffer is needed to balance this rate difference.

    而经解码后显示速率恒定的,这就要求在解码端一个缓冲器实现输入输出率间的过渡。

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  • The new method improves the efficiency of bus and reduces the size of frame buffer in memory and FIFO in DMA channel.

    这种结构提高了总线效率并且减小了内存解码缓冲器通道FIFO面积

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  • The value of this stage is multiplied by frame buffer source color value.

    阶段和源缓冲中颜色的值相乘。

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  • The course of their work in graphics, Z buffer, frame buffer and texture buffer memory bandwidth will be substantially occupied resources.

    显卡工作过程Z缓冲器缓冲器纹理缓冲器都会大幅占用显存带宽资源

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  • If you know how to get at a bitmap once it's rendered by the frame buffer and are confident that getting at it won't eat all the performance gain, DO TEACH me!

    如果知道怎样获得缓冲区而且可以确信不会损伤性能一定要联系我!

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  • Then the main chapter comes, which describes the frame of program play software, including play model, channel list receiving model, menu system model and the adaptive buffer control algorithm.

    第三是本文重点,描述了数字视频终端中节目播放软件框架结构及节目播放模块频道列表接收模块、菜单框架模块适应缓冲控制算法的设计和实现。

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  • In the EPON system, for the received buffer limit, frame loss often appears in either OLT or ONU, but now some existing methods are not efficient to solve it .

    EPON系统中,由于接收缓存区深度的限制OLTONU中将经常出现不同程度的丢失现象,通过分析可以发现现有一些机制解决这个问题不是很有效

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  • Harvesters meet spring the basic form for the trunk, frame, buffer, coupling and walking mechanism.

    矿车碰头弹簧基本组成车箱车架缓冲器联接器行走机构。

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  • On the other hand, when you use a software-supported cursor, then the GDI is responsible for saving the pixels under the cursor before drawing it into the frame buffer.

    而在一方面使用支持软件的游标然后GDI负责绘制缓冲区保存光标像素

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  • When a hardware cursor is employed, the pixels of the mouse cursor do not actually exist in the frame buffer because the hardware is responsible for performing the overlay.

    硬件游标采用鼠标光标像素并不实际存在缓冲区因为硬件负责执行覆盖。

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  • To modify this, we regulate adaptively the quantization parameter of each I-frame according to GOP complexion to avoid the buffer overflow and frame-skipping.

    为了改进缺点,基于GOP整体情况适应调整I帧量化参数,从而避免缓冲区溢位跳帧的问题。

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  • This design USES a frame rate control algorithm based on space-hash to improve the quality of the LCD display. It USES two-level buffer structure to ensure steady output flow.

    设计使用基于空间散列控制算法优化LCD显示图像质量使用两级缓存结构保证稳定的输出数据流。

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  • The loop buffer in this paper can achieve the management of reference frame list correctly and efficiently.

    本文设计种循环缓冲区能够正确有效的实现参考队列管理和维护。

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  • The system makes use of two group of outer SRAM to buffer the frame data, and USES ping-pong operation of the SRAM to achieve the video display in series.

    系统利用外部SRAM数据进行缓存采用乒乓操作实现视频实时连续显示

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  • When the worker thread has finished a frame, the UI thread adds changed rectangles and unlocks the buffer.

    辅助线程完成一个框架后UI 线程添加更改矩形取消锁定缓冲区

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  • Given a frame to send, the buffer that holds it is released by the driver once the frame has been uploaded into the NIC's memory for transmission on the medium.

    发送介质传送帧时,一已经传到NIC内存以后,该帧的缓存驱动释放

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  • When PLC receive one frame data, it checkout the frame. If the data is correct, it is saved in the appointed buffer. If not, PLC request the IPC resend it.

    PLC每接收到数据帧数据进行异或校验,如果无误则存送到指定缓冲区,如果有误则请求重新发送。

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  • How to write pass-through vertex and fragment shaders for a frame buffer with attached texture?

    如何通过一个附加纹理顶点片段着色器

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  • How to write pass-through vertex and fragment shaders for a frame buffer with attached texture?

    如何通过一个附加纹理顶点片段着色器

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