By setting the texture layers to "Multiply" in the layer blend mode dropdown, I was able to merge the colors and textures with the shading of the clay model base.
通过设置纹理图层的混合模式的“叠加”,就能将颜色和纹理与白模合并在一起。
Right bottom window is the Image Editor where you can preview all the textures loaded into . blend file and uv unwrap your models.
窗口右底部是图像编辑器,你可以在这里预览所有材质,展开模型。
A simple but tactile material palette was adopted and the colors and textures of the architecture blend into the environment of the canopy trees and the paddy fields.
房子采用了简单而又有触感的材料,建筑的颜色和纹理都融入到环境中的树木和稻田当中。
Hasa complex character, with the perfect blend of high quality wood textures.
有着复杂多变的特质,与优质的木质感完美混合。
Hasa complex character, with the perfect blend of high quality wood textures.
有着复杂多变的特质,与优质的木质感完美混合。
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