Battle Stance: Now increases armor penetration by 10%.
战斗姿态:现在提升10%护甲穿透。
The Battle Stance: When taking a Battle Stance, the warrior is a balanced fighting machine.
战斗姿态:当一个战士在战斗姿态中,他是一个平衡的格斗机器。
Mocking blow cooldown changed to 1 minute, and can be used in Battle Stance, Defensive Stance.
惩戒痛击的冷却时间降低为1分钟,可以在战斗姿态和防御姿态中使用。
Will cast Overpower in Battle stance, Sunder Armor in Defensive, and Whirlwind in Berserker stance.
战斗放压制,防御放破甲,狂暴放旋风。
With all that said, the Battle Stance is something Warriors will probably use most often when soloing.
说了那么多,战斗姿态也许是战士们在Solo时的首选。
In Battle stance and Berserker stance, all threat from a Warrior is multiplied by 80%. In defensive stance, the multiplier is 130%. With Defiance, it is 145%.
在战斗和狂暴姿态下,所有的仇恨值将会被乘以80%这个系数。在防御姿态下,这个系数变为130%。在如果升了挑畔天赋时,这个系数是145%。
We couldn't pull it out of Defensive Stance, yet part of what we wanted to do with Shattering Throw was give you another situational reason to shift to Battle Stance.
我们不能把他从防御姿态中取消,我们也希望破碎投掷限定姿态是让你有切换到战斗姿态的理由。
Heroic Leap will be usable in Battle stance and shares a cooldown with Charge, but the Juggernaut and Warbringer talents will allow Heroic Leap to be used in any stance and possibly while in combat.
英雄的飞跃将可在战斗姿态和股票一电荷与冷却时间,但剑圣和战争使者人才将使英雄的飞跃,用于任何立场和可能,而在战斗。
The most controversial is the Swiss stance, which sees tax as a morally neutral battle of wits against the fiscal authorities: quite different from money-laundering or fraud.
瑞士是最具争议的,因为它一贯将税收看成智者与财政机关良性的道德战,它区别于洗钱和诈骗。
A conversation should be a platform where opinions are aired, not a battle ground to pit one's stance against another.
谈话应该是交流观点的平台,而不是一对一的硝烟战场。
A conversation should be a platform where opinions are aired, not a battle ground to pit one's stance against another.
谈话应该是交流观点的平台,而不是一对一的硝烟战场。
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