Under the Animation menu, under the "Skeleton" pull down, there is a reveal or show joint names.
在动画菜单,在“骨架”拉下来,有一个显示或显示联名。
To assign different animation clip to every particles, inside the Instance menu set up opportunely the Object Index attribute.
为了分配不同的动画修剪到每个粒子,在例证菜单里建立恰好地物体索引属性。
To control the scope of an animation, right-click a sequence diagram and in the context menu, click Animate.
为了控制图形化的范围,右击序列图并在右键菜单中,点击Animate。
At the bottom of the animation palette, choose Once from the Looping pop-up menu and then click the Play button to view the animation.
在动画控制面板的最下方,从循环弹出菜单中选择“一次”,此时,点击播放按钮开始观看动画。
At the bottom of the animation palette, choose Once from the Looping pop-up menu and then click the Play button to view the animation.
在动画控制面板的最下方,从循环弹出菜单中选择“一次”,此时,点击播放按钮开始观看动画。
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