The uniqueness of the animation language decides the regulation and the distincti.
动画语言的独特性决定了动画电影转场的运用规律及特色。
The animation language system may divide into three parts specifically, namely animation molding language, animation narrative language and animation performance language.
动画导演的艺术语言体系具体可分为三个部分,即动画造型语言、动画叙事语言和动画表演语言。
In addition, you can think out of the box with this control, not just using it for gauges but using its simple graphics primitive language to build any type of image and simple animation.
此外,还可以想得更远一些,不仅可以将它用于仪表盘,而且还可以使用其简单的图形原语构建任何类型的图像和简单的动画。
A community has grown around it, building libraries that evolve the language and environment for animation, visualization, vision, network programming, and many other applications.
如今,围绕它已经形成了一个专门的社区,致力于构建各种库以供用这种语言和环境进行动画、可视化、网络编程以及很多其他的应用。
Processing is an open source programming language and environment for people who want to program images, animation, and interactions.
Processing是一个开源编程语言和环境,提供了对图片、动画和交互进行编程的功能。
I give you a little animation that was implemented with this programming language in just a night called Raining men.
这里有一个用这种语言编写的,叫做Raining, Men的小动画,我只用了一晚上就完成了编程。
The concept of black humor animation and body language.
黑色幽默动画以及肢体语言的概念。
The characteristics of black humor animation 's body language.
黑色幽默动画的肢体语言的特征。
Third, exploring the use of audio-visual language of animation to re-creat the traditional culture.
探索用动画的视听语言对传统文化进行再创作。
In this Step-by-Step course Sydney walks you through how to go from knowing nothing about body language, to becoming an expert in expressing emotions in your character animation.
在这个步骤分步过程悉尼引导您如何从一无所知的肢体语言,成为在你的人物动画表达情感的专家去了。
In this article, would like to set out in the visual language, modeling, image design by the creation of animation effects.
在本文中,主要想阐述的是在视觉语言当中,造型、形象设计对动画片创作所起的影响。
Study the description method of language in the showbiz animation, and is a creator how make use of this kind of art form.
研究影视动画中语言的叙述方法,以及作为创作者怎样利用这种艺术形式。
Recently graduated with excellence from the Bezalel academy of art & design in Jerusalem, Nadan majored in video production and animation combining the two to form a strong, unique visual language.
随后,他在耶路撒冷比扎莱尔艺术与设计学院研修了影视制作与动画制作两门专业,并以优异的成绩毕业。 影视与动画的结合使得那丹的镜头语言强烈而独特。
Using this model, together with some necessary post-process work, it can synthesize smooth, realistic face speech animation independent of classification of language only with speech signal.
使用该模型,加上一些必要的后期处理工作,就可以通过输入的语音信号合成语种无关的、平滑的、并富有真实感的人脸语音动画。
Thus, it is because the animation art of their own artistic language and art features, making animation and nostalgia can be a combination of depth and perfection.
由此可见,正是因为动画艺术本身的艺术语言和艺术特色,使得动画作品能够和怀旧进行深度而完美的结合。
The xor thinking and specific methods of carrying out easy animation with C language are proposed.
提出C语言实现简单动画的异或思路和具体方法。
It is best to watch funny animation. This way, I feel more interesting when learning language.
最好的是看很好笑的动画,让学习更富趣味性。
As the animation of a special decision of the animation TV/films special audio-visual language of art and function differences.
在当代语境下,影视动画视听语言的研究显得更加珍贵与迫切。
This paper makes a comprehensive collation and researching on Miyazaki's cartoon films, in particular from his animation films language and animation films aesthetic side.
本文将对宫崎骏动画电影,尤其是其动画影视语言及动画电影美学作一次较为全面的整理和研究。
Animation at the camera need to be the screen text language conversion language in order to grasp the video content and rhythm.
动画分镜头需求把文字言语转换成为画面言语从而把握影片的内容与节拍。
The use of animation in the lens so that the screen transform colorful, reflecting the language of the camera in the animation of the artistic charm.
动画片中对镜头的运用使画面变换丰厚多彩,表现出镜头言语在动画片中的艺术魅力。
The author proposes the opinion that animation materials, as animation ontology language visual, compose component influence and limit the topics on creation.
本文通过对材料质感语言的深入研究,提出了动画材料作为动画本体语言视觉构成元素影响、限制创作题材的观点;
British Sign Language (BSL) is used in an animation to convey the story very effectively to deaf children.
用英国手语有效传达这故事给耳聋的小孩。
Kinematic equation of five-bar mechanism with multi-straight-line locus was derived from the theory of mechanics, and animation simulation for the mechanism was programmed by MATLAB language.
基于平面机构运动学理论建立了五杆多直线导向机构运动学模型,提出了由各构件运动方程生成该机构动画的新方法,并在MATLAB平台上开发了该机构动画仿真程序。
Kinematic equation of five-bar mechanism with multi-straight-line locus was derived from the theory of mechanics, and animation simulation for the mechanism was programmed by MATLAB language.
基于平面机构运动学理论建立了五杆多直线导向机构运动学模型,提出了由各构件运动方程生成该机构动画的新方法,并在MATLAB平台上开发了该机构动画仿真程序。
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