The method applied space objects bounding box tracking algorithm to reduce the amount of light, and improved ray casting algorithm to speed up the rendering speed.
该方法利用物体空间的包围体算法来减少追踪光线的数量,加快了绘制速度。
The method applied space objects bounding box tracking algorithm to reduce the amount of light, and improved ray casting algorithm to speed up the rendering speed.
该方法利用物体空间的包围体算法来减少追踪光线的数量,加快了绘制速度。
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