• Low logic update rates such as this are common in games such as real-time strategy games, where logic can eat up a lot of time in pathfinding and AI calculations that would choke a higher rate.

    在实时策略类游戏中可能会使用这样低的逻辑更新帧率,这里逻辑更新会因寻路和AI计算而占用大量的时间,在这种情况下使用高的逻辑更新帧率显然不行。

    youdao

  • Low logic update rates such as this are common in games such as real-time strategy games, where logic can eat up a lot of time in pathfinding and AI calculations that would choke a higher rate.

    在实时策略类游戏中可能会使用这样低的逻辑更新帧率,这里逻辑更新会因寻路和AI计算而占用大量的时间,在这种情况下使用高的逻辑更新帧率显然不行。

    youdao

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