• Split edges and move points interactively with the Add Vertex Tool.

    分割边缘移动交互添加顶点工具

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  • While creating a point shapefile, when you are prompted to add a polyline shape, add each vertex as an individual point.

    创建shapefile时系统提示添加一个多线形状,那么就以单个点添加每个顶点

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  • One simple tip for modeling the wood slates was to tessellate the faces and then add a small noise on the vertex so we can get a nice random surface that gives some realistic look of old wood.

    创建木板建议表面附上纹理顶点一些点,这样表面更随机看起来真实木头

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  • Per-vertex dynamic lighting can add significant cost to vertex transformations.

    像素的动态光照顶点变换增加显著开销

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  • Pick the edge with the lowest weight, and add this edge and its destination vertex to the tree.

    找出权值最小它和它所到达的顶点放入树的集合中。

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  • Per-vertex dynamic lighting can add significant cost to vertex transformations. Avoid multiple lights affecting single objects. Bake lighting for static objects.

    顶点动态明显着增加顶点变换开销尽量避免多个照亮任何给定的物体的情况,对于静态对象,烘焙静态物体的照明

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  • Per-vertex dynamic lighting can add significant cost to vertex transformations.

    顶点动态光照顶点转换上累加客观的消耗

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  • Per-vertex dynamic lighting can add significant cost to vertex transformations.

    顶点动态明显着增加顶点转变开销

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  • Per-vertex dynamic lighting can add significant cost to vertex transformations.

    顶点动态明显着增加顶点转变开销

    youdao

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