To access one square of a bitboard required only a few bit-operations, which languages like C handled well.
访问一个位棋盘中的某个矩形只需要作少量位运算,用C语言就可以很好的处理。
For instance, it's also the square of the Euclidean norm on R2, the length of a two-dimensional vector, a part of the triangle inequality, and quite a bit more.
例如,R 2的平方、二维向量的长度、三角不等式等都存在勾股定理。
For instance, it's also the square of the Euclidean norm on R2, the length of a two-dimensional vector, a part of the triangle inequality, and quite a bit more.
例如,R 2的平方、二维向量的长度、三角不等式等都存在勾股定理。
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