Both sculpt technique of 3d virtual model and key technique of realization of virtual model library with VRML are discussed thoroughly.
深入探讨了三维虚拟模型的造型技术和VRML(虚拟现实建模语言)实现机械制图网络虚拟模型室的关键技术。
This article focuses on the techniques of configuration modeling, texture mapping, and builds a 3d model named "virtual residential district".
重点对几何形态建模、纹理映射建模等技术进行了较为详细的论述,并建成了“虚拟小区”3维视景模型。
Virtual Architecture is defined as the 3d model of building, which employ both CAD utensils and Graphics technology.
虚拟建筑是指使用CAD工具和真实感图形绘制技术建造的三维建筑模型。
And the city scene model and 3d visualization are the central technology in the processing of constructing the virtual city.
而在虚拟城市的构建中,城市景观模型的建立与三维可视化更是其基础核心技术。
This paper presents how to set up a 3d virtual scene and virtual human models, on the basis of which emphasizes a realized method of virtual human's perception model.
本文在介绍三维虚拟场景的建立和虚拟人模型的创建的基础上,着重讨论了虚拟人感知模型的一种实现方法。
In order to achieve realistic human motion in virtual environment, a 3D skeleton model of virtual human is built.
为了实现虚拟空间中人体动画的逼真运动,基于解剖学建立了虚拟人体三维骨骼模型。
Combining the wavenumber integral model and virtual source method, a software for 3d scattering field from the buried target was developed.
基于波数积分声场模型和虚源方法,开发了可计算海底掩埋物体三维散射声场的模型软件。
Computer based 3d face model has been widely used in many fields, such as virtual reality, computer aided instruction, teleconference, HCI, computer game, movie making, etc.
计算机3d人脸对象的应用范围十分广泛,包括虚拟现实、辅助教学、远程会议、人机交互、游戏娱乐、电影制作等诸多方面。
Based on mathematical model of chip space motion path, the 3d model of chip shape was developed. The real-time simulation of chip generation was realized in the virtual reality environment.
并根据切屑空间运动轨迹的数学模型,建立了切屑三维造型模型,并在虚拟现实环境中实现车削过程的切屑实时动态仿真。
Based on mathematical model of chip space motion path, the 3d model of chip shape was developed. The real -time simulation of chip generation was realized in the virtual reality environment.
并根据切屑空间运动轨迹的数学模型,建立了切屑三维造型模型,在虚拟现实环境中实现车削过程的切屑实时动态仿真。
Virtual Architecture is defined as the 3D model of building, which employ both CAD utensils and Graphics technology.
提出了针对机载激光雷达点云的建筑物三维模型提取方法。
So the construction, organization and management of 3d model data is a critical issue to be solved urgently in virtual geographical environment system.
因此虚拟地理场景中三维模型数据的构建、组织与管理是目前虚拟地理环境建设亟需解决的核心问题之一。
The characteristic, transmission model of 3d Virtual Sound is introduced. The Doppler effect is discussed.
介绍了三维虚拟声音的特性、传播模型,分析了多普勒频移的原理和效应模型。
Combining with the applied request of Virtual Environment railway Location System, the technique of inquiring, reappearing and using of the railway structure 3d model base is researched.
结合虚拟环境选线系统中的应用要求,探讨了铁路构造物三维模型库的访问、再现和利用技术。
Based on 3d ir scene, a virtual ir imaging guiding system model is established.
建立了基于三维场景的红外成像制导系统虚拟样机。
Aiming at the virtual lab of "computer network", this paper advance a new method of setting up 3d model of network instrument.
本文针对“计算机网络”虚拟实验室,提出了一种新的网络设备的三维建模方法。
An 3d human body model and analysing of its reach-space are important to ergonomic design, motion control of human joint and collision detection of human model in virtual environment.
建立三维人体模型以及分析人体肢体可及空间,对于人机工程设计、人体关节运动控制和人体模型的碰撞检测研究都具有重要的意义。
The paper research the problem of bow to build the model of cutter with the design technology of virtual product, and built the 3D models of twist drill, gang drill, gear hob;
讨论了用虚拟技术对复杂金属切削刀具进行建模的问题,建立了麻花钻、群钻、齿轮滚刀的三维数字模型;
Through simple modeling, multiple mapping ways and import 3d model to describe large-scale indoor environment, this paper presents a practical, real-time virtual scene construction system.
本系统通过简单的建模、多种贴图方式以及导入3d模型来近似地描述大型环境,具有较强的实用性、较好的实时性和显示效果。
Through simple modeling, multiple mapping ways and import 3d model to describe large-scale indoor environment, this paper presents a practical, real-time virtual scene construction system.
本系统通过简单的建模、多种贴图方式以及导入3d模型来近似地描述大型环境,具有较强的实用性、较好的实时性和显示效果。
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